VoxelBench - Server Benchmark & Performance Testing icon

VoxelBench - Server Benchmark & Performance Testing -----

Measure and compare your server's real performance with 20+ standardized tests, stress limit mode, a



Pick the world your benchmarks run in
What's new


  • /bench world — choose any loaded world as your benchmark world, or create a flat one in
    one command:

    /bench world create <name> — flat normal world, auto-prefixed
    voxelbench_, fixed seed for repeatable results
    /bench world set <name> — pin it for every future benchmark
    /bench world unset — back to the default behaviour
    /bench world list / show — see what's pinned, what MV manages
    /bench world delete <name> — only voxelbench_* worlds, never your
    survival map​
    The pinned world is honoured by /bench start, /bench stresslimit,
    /bench test, multi-run warmups and post-run cleanup.

  • Multiverse-Core integration — drop-in support for Multiverse 4.x and 5.x. Created worlds
    appear in /mv list, deleted worlds are un-registered cleanly. Falls back to Bukkit's
    native API when MV is not installed, so the feature works on every server.

  • Crash-proof player rescue — disconnecting (or restarting the server) mid-benchmark used to
    leave you stuck inside the bench world. Your pre-test position and gamemode are now persisted to
    disk and restored automatically the next time you log in.

  • Console safety — gameplay benchmarks can no longer be run from the console (they always
    silently misbehaved without a real player). Hardware tests stay scriptable: memory,
    disk, multicore, singlecore.

  • A SPECTATOR fix you'll feel — players teleported into a fresh benchmark world managed by
    Multiverse used to land in SURVIVAL and immediately fall to their death. They now correctly arrive
    in spectator mode regardless of per-world gamemode plugins.

  • Hook visibility — at startup the plugin prints a clear summary of which third-party
    plugins it has hooked into.

Upgrade

Drop the new jar in plugins/, restart. No config or database migration. If you don't
use /bench world, the plugin behaves exactly like v1.0.2.

Java requirement

Java 16+ for MC 1.17 to 1.21.x. Java 25 LTS required if you run MC 26.1.x (Mojang's requirement, not
ours).
----------, May 1, 2026
Resource Information
Author:
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Total Downloads: 120
First Release: Apr 13, 2026
Last Update: Jun 17, 2026
Category: ---------------
All-Time Rating:
2 ratings
Find more info at voxelbench.com...
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