SopParty — Shared Party System for Velocity & Spigot
⚡ Modern Party System for Minecraft Networks
SopParty is a lightweight and flexible party system designed for Minecraft networks running on Velocity and Paper/Spigot.
The plugin provides a synchronized cross-server party experience and allows other game modes or plugins to integrate easily using the built-in API.
Designed for:
- Minigame networks
- PvP servers
- Lobby systems
- Multi-server ecosystems
- Custom game frameworks
✨ Features
Full Velocity Support
- Shared party state across the entire network
- Cross-server synchronization
- Centralized proxy-side management
- Proxy-wide tab completion
Party Management
- Create parties
- Invite players
- Accept / deny invites
- Transfer party ownership
- Kick members
- Leave party
- View party members
Bukkit / Paper Bridge
- Seamless backend integration
- Backend player messaging
- Local fallback support
- Smart tab completion handling
Developer API
Includes a standalone API module for easy integrations with:
- Minigames
- Matchmaking systems
- Custom game modes
- Network frameworks
PlaceholderAPI Support
Supports PlaceholderAPI for custom scoreboards, messages and integrations.
Modules
SopParty-Velocity
Main proxy-side module.
Handles:
- Party storage
- Commands
- Invite system
- Network synchronization
SopParty-Bukkit
Backend bridge module.
Handles:
- Player interaction
- Backend messaging
- PlaceholderAPI support
- Local fallbacks
sop-party-api
Developer API module.
sop-party-protocol
Shared protocol/data models between proxy and backend.
Commands
Main Command
/party
Available Actions
- /party create
- /party invite <player>
- /party accept
- /party deny
- /party leave
- /party kick <player>
- /party transfer <player>
- /party list
Requirements
Network Setup
- Velocity Proxy
- Paper / Spigot backend servers
Supported Versions
- Bukkit API 1.16.5+
- Java 8 for Bukkit module
- Java 17 for Velocity module
Integrations
Already used inside the Sop* ecosystem:
Other plugins can use the API instead of implementing their own party system.
Why SopParty?
✔ Lightweight and fast
✔ Built for Velocity networks
✔ Easy API integration
✔ Production-ready architecture
✔ PlaceholderAPI support
✔ Cross-server synchronization
✔ Perfect for minigame networks
Installation
Velocity
Put:
SopPartyVelocity.jar
into your Velocity plugins folder.
Backend Servers
Put:
SopParty.jar
into the backend server plugins folder.
Restart your network.
Test Server
You can test this plugin on the official server:
sop.li
(1.12.2+)
Discord
Need help or want to contact us?
https://discord.gg/sopli
Support & Feedback
If you have questions, suggestions, or found an issue, please use: