SimpleTSMA [Tab · Scoreboard · MOTD · Announcements] icon

SimpleTSMA [Tab · Scoreboard · MOTD · Announcements] -----

A clean, lightweight server-presentation plugin with a full in-game GUI editor.



SimpleTSMA — Documentation
Spigot/Paper 1.21.4 · Java 21 · author: ImMrLink
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1. Installation & first run
  1. Drop simpletsma-1.0.0.jar into plugins/ (Spigot or Paper, 1.21.4; Java 21).
  2. Start the server. SimpleTSMA creates plugins/SimpleTSMA/ containing:
    config.yml, messages.yml, tab.yml, scoreboard.yml, motd.yml, announcer.yml.
  3. Edit the files (all use legacy & color codes) or run /simpletsma editor.
  4. Apply changes with /simpletsma reload — no restart needed.
The console prints a summary ending in [SimpleTSMA] SimpleTSMA is ready.
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2. Commands
  • /simpletsma (alias /tsma) — help
  • /simpletsma reload — reload all configs & restart modules
  • /simpletsma modules — view module status
  • /simpletsma version — plugin version
  • /simpletsma editor (or /tsma gui) — open the in-game editor
  • /tab preview · /tab reload
  • /scoreboard / /scoreboard toggle (alias /sb) · /scoreboard reload
  • /motd preview · /motd reload · /motd maintenance <on|off>
  • /announce <message> — instant chat broadcast
  • /announcer preview <id> · /announcer list · /announcer reload
Note: /scoreboard shares its name with the vanilla command. If vanilla wins, use /sb or /simpletsma:scoreboard.
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3. Permissions
  • simpletsma.admin — everything below (default: op)
  • simpletsma.reload / .modules / .version / .editor (+ .editor.tab/.scoreboard/.motd/.announcer/.reload) — op
  • simpletsma.tab.preview / .tab.reload — op
  • simpletsma.scoreboard.toggleeveryone (players toggle their own board)
  • simpletsma.scoreboard.reload — op
  • simpletsma.motd.preview / .motd.reload / .motd.maintenance — op
  • simpletsma.announce — op
  • simpletsma.announcer.preview / .announcer.reload — op
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4. Placeholders
Built in (no PlaceholderAPI needed), usable in any SimpleTSMA text:
%player% %player_name% %display_name% %online% %max_players% %world% %ping% %server_name% %time% %date% %tps%
With PlaceholderAPI installed and settings.use-placeholderapi: true, external %placeholders% are resolved too.
(On Spigot, %tps% reports 20.0 — Spigot exposes no TPS API; on Paper it's the real TPS.)
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5. Configuration
config.yml — global settings & module toggles.
Code (Text):

settings:
  prefix: "&8[&bSimpleTSMA&8] &7"
  use-placeholderapi: true
  server-name: "SimpleServer"     # value of %server_name%
modules:
  tab: true
  scoreboard: true
  motd: true
  announcer: true
  gui-editor: true
gui:
  enabled: true
  chat-input-timeout-seconds: 60
 
A module runs only when both its modules.<id> toggle here AND its own enabled: flag (in its file) are true.
tab.yml — header/footer are lists of lines; "" is a blank line.
Code (Text):

tab:
  enabled: true
  update-interval-ticks: 40       # 20 ticks = 1 second
  header:
    - "&b&lSimpleTSMA"
    - "&7Welcome, &f%player_name%"
  footer:
    - "&7Online: &f%online%&7/&f%max_players%"
    - "&7Ping: &a%ping%ms"
  disabled-worlds:
    - "example_disabled_world"
 
scoreboard.yml — multiple boards; a board is chosen by the player's world, else the default-board. A board with worlds: ["*"] is the fallback. Max 15 lines.
Code (Text):

scoreboard:
  enabled: true
  update-interval-ticks: 40
  default-board: "main"
  disabled-worlds: []
  boards:
    main:
      title: "&b&lSimpleTSMA"
      worlds: ["*"]
      lines:
        - "&fPlayer: &b%player_name%"
        - "&fOnline: &e%online%&7/&e%max_players%"
        - "&7play.example.com"
    lobby:
      title: "&d&lLobby"
      worlds: ["lobby"]
      lines:
        - "&7Welcome, &f%player_name%"
 
motd.ymlmode is static (always "default"), random, or rotating. Two lines each.
Code (Text):

motd:
  enabled: true
  mode: "random"
  maintenance:
    enabled: false
    line1: "&c&lMaintenance Mode"
    line2: "&7We will be back soon."
  messages:
    default:
      line1: "&b&lSimpleTSMA &8| &7A polished server display"
      line2: "&fTab, Scoreboard, MOTD, and Announcements"
    update:
      line1: "&a&lNew Update!"
      line2: "&7Join now and check out what changed."
 
Toggle maintenance live with /motd maintenance on|off.
announcer.ymlmode is ordered or random; each entry has a type of chat, actionbar, or title.
Code (Text):

announcer:
  enabled: true
  mode: "ordered"
  interval-seconds: 180
  start-delay-seconds: 30
  announcements:
    discord:                       # chat with a clickable line
      type: "chat"
      permission: ""               # empty = everyone; else a perm node
      worlds: ["*"]
      lines:
        - text: "&7Join our Discord: &9&nClick Here"
          click-action: "OPEN_URL"
          click-value: "https://discord.gg/example"
          hover: "&bClick to open our Discord invite."
        - "&7Plain second line."
    vote:
      type: "actionbar"
      worlds: ["*"]
      message: "&aVote daily for rewards!"
    welcome:
      type: "title"
      worlds: ["*"]
      title: "&bSimpleTSMA"
      subtitle: "&7Four server visuals. One simple plugin."
      fade-in: 10
      stay: 60
      fade-out: 20
 
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6. Clickable chat announcements
Any chat line can be a plain string, or an object with text + a click action:
  • OPEN_URL — opens a link (click-value; https:// added if missing)
  • RUN_COMMAND — runs a command as the player (e.g. /rules)
  • SUGGEST_COMMAND — puts text in the player's chat box (e.g. /report )
  • COPY_TO_CLIPBOARD — copies click-value
Add an optional hover line for a tooltip. (Clickable & hover text work on Spigot and Paper.)
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7. In-game GUI editor
/simpletsma editor opens inventory menus — no YAML needed.
  • Main menu: Tab / Scoreboard / MOTD / Announcer editors, Module Settings, Preview Tools, Reload, Close.
  • Editing text: click an item; the menu closes and you type the new value in chat (or cancel); the menu reopens. Idle edits time out (see gui.chat-input-timeout-seconds).
  • Lines: left-click to edit, right-click to delete, "+ Add" to append.
  • Announcer: create chat announcements and build clickable lines with the guided Clickable Link Helper.
  • Module Settings: toggle modules on/off live (saved to config.yml).
  • Preview Tools: preview tab/scoreboard/MOTD/next announcement, and send yourself a test chat/actionbar/title.
Menus cancel item movement (no theft) and survive reloads / disconnects.
Note: GUI saving doesn't preserve YAML comments (the shipped defaults keep them). GUI editing covers the default scoreboard board and default MOTD; extra boards/messages are edited in YAML.
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8. Troubleshooting
  • Scoreboard shows 0,1,2 numbers on the right (Spigot): expected — no Spigot API hides them. They're hidden automatically on Paper.
  • /scoreboard does nothing / opens vanilla: use /sb or /simpletsma:scoreboard.
  • A change didn't apply: run /simpletsma reload (or the module's own reload). Check the module is enabled both in config.yml and its file.
  • External placeholders show as raw text: install PlaceholderAPI and set settings.use-placeholderapi: true.
Resource Information
Author:
----------
Total Downloads: 5
First Release: Jun 16, 2026
Last Update: Jun 16, 2026
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All-Time Rating:
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