RealisticHusbandry
Plugin for Minecraft (Spigot/Paper) that rewards providing good conditions to your animals. The better conditions are, the more items you get from them!
How it works
Animals living in good conditions are happier and gain weight faster. The happier (and the heavier) they are, the more loot they give when you kill them. Neglect their conditions and they even may loose weight and stop giving you any loot! Every morning server analyzes conditions your animals are living and calculates their growth rate (positive or negative) based on several conditions.
- keep them healthy: animals with health lower than 60% do not grow at all, the closer their health is to 100%, the faster their growth is
- give them space: too crowded pastures prevent animals from being happy and growing
- avoid unhealthy conditions, as animals may loose weight and even do not drop anything when they are too thin
- check state of animal by right-clicking on it
- (coming soon!) provide them with water: animals with direct access to water grow faster
- (coming soon!) give them food: animals with direct access to hay grow faster
- (coming soon!) animals on grass are happier and grow faster
Also planned:
- adjust number of eggs, wool and milk based on animals happiness and weight
- animals that are too old do not provide products at all
- increase growth rate when farmer villager is near by
Credits
Plugin idea taken from discussion on Reddit -
Animal Weights
Changelog
v0.3.0 (17th May 2026)
- weight gain/reduction depends on health and congestion around the animal
- bad conditions/environment (too crowded, too low health) and animal may loose weight
- too thin/skinny (below 1000) animals do not drop any loot
v0.2.0 (16th May 2026)
- initial version of plugin, weight gain depends only on health
- check condition of animal by right-clicking on it