Machina Wards icon

Machina Wards -----

Protect your builds with configurable land claim wards — no grief, no drama.



[​IMG]

MachinaWards

Protect your builds with configurable land claim wards. No grief, no drama.

MachinaWards lets players place physical ward blocks to claim and protect an area. Members can be added by the owner, events are logged, and outsiders are stopped cold. Three tiers of wards scale from starter bases to high-value infrastructure.

[HR][/HR]

How It Works

Craft a ward item and place it like any block. The block marks the center of your protected zone. Break or sneak+right-click to pick it back up. The ward item returns to your inventory so you can relocate it any time.

Right-click the ward block to open the management menu.

[HR][/HR]

Ward Tiers

Tier Block Default Radius Member Limit Ward Intelligence
Basic Lantern 12 blocks 5 No
Advanced Beacon 20 blocks 10 No
Super Crying Obsidian 30 blocks Unlimited Yes


[​IMG]

[​IMG]

[​IMG]

All tiers, recipes, radii, prices, and member limits are fully configurable in config.yml. Server operators can add or rename tiers freely.

[HR][/HR]

Protection

Inside a ward the following are blocked for non-members (all individually toggleable in config.yml):

Category Config key Notes
Block placing block_place
Block breaking block_break
Block interaction interact Buttons, chests, doors, etc. VISITOR trust members can still interact. See Trust Levels.
Explosions explosion Creeper, TNT, etc.
Fire spread fire
Piston push/pull piston Blocks cannot be pushed or pulled across ward boundaries
Entity grief entity_grief Endermen, silverfish, Wither, Ravagers, and other griefing mobs cannot alter blocks
Fluid flow fluid_flow Lava and water cannot flow into a ward from outside
Hanging entities hanging Item frames and paintings are protected from non-members
PVP pvp Outsiders cannot attack players inside. Per-ward override: Allow PVP flag
Entity damage entity_damage Outsiders cannot damage animals or mobs inside. Per-ward override: Allow Mob Damage flag
Crop trampling crop_trample Non-members cannot trample farmland
Bucket pouring bucket_pour Non-members cannot pour lava or water buckets inside a ward
Entity placement entity_place Non-members cannot place armor stands, boats, or minecarts
Vehicle destruction vehicle_destroy Non-members cannot damage or destroy vehicles inside a ward
Block spread block_spread Fire, sculk, vines, etc. cannot spread into a ward from outside
Spawner type change spawner_egg (Purpur only) Non-members cannot change spawner types with spawn eggs


The ward owner and all added members bypass all restrictions. Players with wards.admin bypass everything.

Wards cannot overlap. Placement is blocked if the new ward's radius intersects an existing one, keeping protection zones unambiguous.

[HR][/HR]

Trust Levels

When adding a member to a ward, they receive a trust level that controls what they can do inside:

Level Can Do Cannot Do
Member (default) Build, break blocks, use all items Nothing restricted
Visitor Open doors, chests, buttons, containers Place or break blocks, use buckets


Trust levels are assigned and changed per-member from the Manage Members screen in the ward GUI. Click a member's skull to open their trust sub-menu and select a level. The change takes effect immediately.

Trust level enforcement can be disabled server-wide in config.yml ( trust_levels.enabled: false), which makes Visitors behave identically to Members.

[HR][/HR]

Ward Menu

Right-clicking the ward block opens a management GUI. The menu adapts based on who is clicking:

Owner / Admin view, full management access:

Item Action
Name Tag, Rename Set a custom name for this ward
Bell, Toggle Alerts Turn entry notifications on/off for this ward
Player Head, Manage Members View and manage all current members and their trust levels
Paper, History Show the last 20 entry log entries
Spyglass, Show Radius Draw a purple particle boundary for 10 seconds
Emerald, Add Member Type a player name in chat to add them (enforces tier member limit)
Feather, Entry Message Set a custom message visitors see on entry. Supports & color codes and &#RRGGBB hex. Placeholders: %ward%, %owner%, %tier%, %radius%. Type clear to remove
Allow PVP Per-ward toggle to allow outsiders to PVP inside this ward
Allow Mob Damage Per-ward toggle to allow outsiders to damage animals/mobs inside this ward
Nether Star, Ward Intelligence (Super Ward only) Access the feature tracking system


Member view, read-only access:

Item Action
Paper, History View the last 20 entry log entries
Spyglass, Show Radius Visualize the ward boundary


[HR][/HR]

Member Management

From the Manage Members screen, each current member is shown as a player skull. Click a skull to open the Trust sub-menu:

  • Set as Visitor: can interact but not build or break
  • Set as Member: full access (default)
  • Remove from ward: shift-click to confirm

Use the Add Member button (or /ward addmember <player>) to add new members. The ward's member limit is enforced at time of addition.

[HR][/HR]

Super Ward: Ward Intelligence

Super wards include a Ward Intelligence menu with five independently toggleable tracking features:

Feature What It Tracks
Creeper Alert Alerts the owner when a creeper explodes inside the ward
Mob Kills Player Logs and alerts when a mob kills a player inside the ward
Mob Kills Entity Logs when a mob kills any non-player entity inside the ward
Player Death Logs every player death inside the ward
Explosion Log Logs all explosions inside the ward


Each feature has its own sub-menu where you can toggle it on/off, view recent logs (last 20 entries), or clear the log history. All data is persisted to the database and wiped automatically when the ward is destroyed.

[HR][/HR]

Economy Shop

If Vault is installed with an economy provider (e.g. EssentialsX), players can purchase ward items directly using /ward shop. Prices are set per tier in config.yml. If a player's inventory is full, purchased items drop at their feet so they are never lost.

[HR][/HR]

Commands

Command Description
/ward Show help
/ward shop Open the ward shop (requires Vault)
/ward list List your wards with names, tiers, worlds, and coords
/ward tp <id|name> Teleport to one of your wards
/ward compass [id|name] Point your compass at a ward
/ward transfer <player> Transfer your nearby ward to another player
/ward transfer <id> <player> Transfer a specific ward to another player
/ward addmember <player> Add a member to your nearby ward
/ward removemember <player> Remove a member from your nearby ward
/ward info [id|name] Show info about a nearby or specific ward
/ward nearby [radius] List wards within radius blocks (default 100, max 500), sorted by distance
/ward admin list [player] (admin) List all wards, optionally filtered by player
/ward admin delete <id|name> (admin) Delete a ward by ID or name
/ward admin tp <id|name> (admin) Teleport to any ward
/ward admin stats (admin) Show total wards, per-world breakdown, members, and owner count
/ward admin migrate mysql (admin) Copy all ward data from SQLite to MySQL
/ward reload (admin) Reload config and re-register recipes


[HR][/HR]

Permissions

Node Description
wards.admin Full administrative access. Bypass protection, delete any ward.
wards.place Allows placing ward blocks (default: true for all players)
wards.player.<N> Cap how many wards a player can own (e.g. wards.player.3)


[HR][/HR]

Visual & Sound Effects

Particles

  • Ambient: a subtle END_ROD effect floats above each ward block so you always know where your wards are (configurable type and interval)
  • Placement burst: confirms a new ward was created
  • Deletion burst: fires when a ward is broken or picked up
  • Radius preview: purple particle square shows your claim boundary for 10 seconds via the Show Radius button

Sounds (all configurable in config.yml under sounds:, set to "" to disable individually)

Key When It Plays
ward_place Ward block is placed
ward_break Ward is broken/removed
ward_pickup Ward is picked up via sneak+right-click
entry_alert Visitor enters a ward


[HR][/HR]

Entry Warnings

When a non-member enters a ward they see an action bar notification showing the ward name and owner. The ward owner can set a fully custom entry message from the ward menu with & color codes and &#RRGGBB hex colors. Supported placeholders: %ward%, %owner%, %tier%, %radius%. The visitor warning can be toggled globally in config.yml.

[HR][/HR]

Ward Compass

/ward compass sets your compass to point at your nearest ward in the current world. Specify an ID or name to target a specific ward. No special item required, any compass in your inventory works.

[HR][/HR]

Ownership Transfer

/ward transfer <player> while standing in a ward transfers ownership to another player. Use /ward transfer <id> <player> to transfer from anywhere. The new owner is notified immediately if online.

[HR][/HR]

Nearby Wards

/ward nearby [radius] lists all wards within the given radius (default 100 blocks, max 500), sorted by distance. Shows each ward's name, tier, owner, and distance.

[HR][/HR]

Anti-Abuse

  • Ward items cannot be used as crafting ingredients
  • Ward items cannot be inserted into beacon payment slots
  • Wards cannot be placed overlapping an existing ward
  • Picking up a ward block requires a second sneak+right-click confirmation within a configurable window (default 5 seconds) to prevent accidents
  • Breaking the ward block directly also returns the ward item instead of dropping the raw material

[HR][/HR]

Database

MachinaWards stores all ward data in a database. Two backends are supported:

SQLite (default, no setup required)

Code (Text):
database:
  type: sqlite
Data is stored in plugins/MachinaWards/MachinaWards.db.

MySQL / MariaDB

Code (Text):
database:
  type: mysql
  mysql:
    host: localhost
    port: 3306
    database: machinawards
    username: root
    password: ""
The MySQL driver must be available on the classpath. Use /ward admin migrate mysql to copy existing SQLite data to MySQL before switching.

[HR][/HR]

Configuration Reference

Everything is configurable in config.yml:

Section Key Default Description
database type sqlite sqlite or mysql
region shape column column (square column, unlimited height) or sphere (3D radius)
worlds [] Whitelist of worlds where wards can be placed. Empty = all worlds
height min_y / max_y -64 / 320 Restrict ward placement to a height range
alerts enabled true Master toggle for entry alerts
alerts cooldown_ms 90000 Minimum ms between alerts for the same intruder in the same ward
alerts title_format &6Ward alert Title shown to ward owner on entry
alerts actionbar_format &e%player% entered &f%ward% Action bar text shown to owner/members
entry show_warning_to_visitor true Show the entry action bar to the visitor
entry warning_format &c⚠ Entering &f%ward% &cowned by &f%owner% Default visitor warning (overridden per-ward by Entry Message)
pickup confirm_ms 5000 Confirmation window in ms for sneak+click pickup
protection (see Protection table above) true Individual protection category toggles
trust_levels enabled true If false, Visitors have full Member access
members notify_on_add true Notify players when they are added to a ward
members notify_on_remove true Notify players when they are removed from a ward
sounds ward_place etc. (see Sounds table) Sound effect per event, "" to disable
particles enabled true Toggle ambient ward particles
particles type END_ROD Bukkit Particle enum name
particles interval_ticks 40 Ticks between each particle pulse
wards.<tier> display_name Display name with color codes
wards.<tier> result_material Bukkit material for the ward block
wards.<tier> price Economy price (requires Vault)
wards.<tier> radius Protection radius in blocks
wards.<tier> max_members Member cap, -1 = unlimited
wards.<tier> features List of Ward Intelligence feature IDs to enable for this tier
wards.<tier> custom_recipe 3×3 list of material names for the crafting recipe


Color support: all text fields accept & color codes and &#RRGGBB hex colors.

[HR][/HR]

Dependencies

  • Spigot / Paper / Purpur 1.21+
  • Vault (optional), required only for the economy shop
  • MySQL/MariaDB (optional), only if using the MySQL database backend

[​IMG]
Resource Information
Author:
----------
Total Downloads: 45
First Release: Mar 4, 2026
Last Update: May 27, 2026
Category: ---------------
All-Time Rating:
0 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings