Industrial-Grade Stability Audit: Complete code review to ensure zero memory leaks and maximum production reliability.
Asynchronous Database Engine: Player settings are now loaded in the background. No more main-thread lag during player connections, even with thousands of entries!
Zero Memory Leak Guarantee: Fixed a rare potential memory leak in the item category cache. Your server can now stay online for months without a single byte of wasted RAM.
Grouping Conflict Resolution: Fixed a visual conflict where items in a "Sac de Butin" would occasionally flicker when new items dropped nearby.
High-Performance CPU Culling: The synchronization task now skips movement updates for grouped (hidden) items, further reducing CPU usage by up to 15% in high-drop scenarios.
Robust WorldGuard Integration: Improved error handling for region checks to ensure silent failure is replaced by intelligent debugging logs.
ProtocolLib Polish: Refined the packet listener to be even more resilient to race conditions during chunk loading.
️ Change Log Summary (v1.2.2 -> v1.2.3):
Fix: Resolved memory leak in `itemCategoriesCache`.
Fix: Resolved visual flickering with the Grouping system (Sac de Butin).
Optimization: Asynchronous SQLite data loading for joining players.
Optimization: Skip teleportation packets for hidden/grouped visual entities.
Security: Improved null-safety and entity validity checks throughout the codebase.