ItemMagnet v1.2.2 — Proximity Lore
Optional ambient messages near coordinates · Config GUI support · Off by default
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What is new
- Proximity lore — configure coordinate zones that send ambient chat messages when players hold an active magnet nearby. Great for quest hints, dungeon atmosphere, landmarks, or RPG flavor.
- Config GUI — new Proximity Lore section in
Code (Text):
/itemmagnet config
: enable/disable, scan interval, cooldown, require-active-magnet, and a zone editor for world + coords + radius.
- Per-tier messages — optional
Code (Text):
tier-messages
overrides per zone (e.g. different whispers for each magnet tier).
- Backwards compatible — absent or
Code (Text):
enabled: false
= zero behavior change from v1.2.1.
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Config example
Code (Text):
proximity-lore:
enabled: true
scan-interval-ticks: 40
require-active-magnet: true
cooldown-seconds: 90
zones:
ancient_ruins:
world: world
x: 1200
y: 64
z: -800
radius: 12
messages:
- "&8The resonator hums: &7The silence here is older than the village."
Full reference:
proximity-lore.md
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Download & links
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Requirements (unchanged)
- Paper 1.21.1+
- Java 21+
- Not supported: Spigot, CraftBukkit, Folia
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Upgrade from v1.2.1
- Replace ItemMagnet-1.2.2.jar in
- Restart or
Code (Text):
/itemmagnet reload
- Proximity lore stays disabled until you enable it — existing servers are unaffected
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Questions? Support form or GitHub issues with Paper version and steps to reproduce.