ItemMagnet — Tiered Item Magnets, Redstone Fuel, Claim Protection icon

ItemMagnet — Tiered Item Magnets, Redstone Fuel, Claim Protection -----

Pull items with visible physics. Redstone fuel, claim protection, in-game config GUI.



ItemMagnet is back — v1.2.1 for Paper 1.21.1+ (first release since 2021)
ItemMagnet is back — rebuilt for Paper 1.21+
v1.2.1 · First release since 2021 · Modern survival SMP magnet plugin
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It has been a while.
ItemMagnet went quiet after 2021. If you used the original plugin on older versions, thank you for your patience — this is a full revival built for modern Paper servers, not a quick port.
The core idea is the same: tiered magnet tools that pull dropped loot toward you. Everything else has been rebuilt for how survival SMPs run today.
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What is new in the 1.2.x line
  • Paper 1.21.1+ and Java 21+ (tested through Paper 26.1)
  • Visible pull physics — line-of-sight movement; items slide around corners instead of teleporting through walls
  • Redstone fuel system — dust recharge, redstone block power surges, live charge/radius on item lore
  • Claim-aware — Lands, WorldGuard, Towny, and GriefPrevention hooks
  • Three tiers — Fragment, Survey, Anchor (configurable materials, recipes, unlock gates)
  • Hold modes — main hand, hotbar, or anywhere in inventory
  • In-game config GUI
    Code (Text):
    /itemmagnet config
    with tier editor and hot reload
  • XP orb pulling, PlaceholderAPI placeholders, and a public developer API
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Requirements (important)
  • Paper 1.21.1 or newer — required (not vanilla Spigot/CraftBukkit)
  • Java 21+
  • Folia — not supported
Paper is a drop-in replacement on most hosts. If you ran the 2021 build on Spigot, you will need Paper for fuel transfer and modern interact handling.
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Download & links
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Quick start
  1. Download ItemMagnet-1.2.1.jar and place it in
    Code (Text):
    plugins/
  2. Restart your Paper server
  3. Code (Text):
    /itemmagnet give YourName fragment 500
  4. Hold the magnet; fuel with redstone dust (sneak + right-click)
  5. Drop items nearby — they pull with visible motion
Optional:
Code (Text):
/itemmagnet config
to open the in-game editor.
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Migrating from the old 2021 build
Treat this as a fresh install:
  • Config format, commands, and permissions have changed
  • Review
    Code (Text):
    plugins/ItemMagnet/config.yml
    on first run or use
    Code (Text):
    /itemmagnet config
  • Old magnet items in player inventories may need to be re-given
  • Integrations (Lands, WorldGuard, etc.) are optional but recommended for SMPs
Full command and permission reference is in the resource Documentation tab and on the website.
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v1.2.1 changelog highlights
  • Config GUI tier renaming (chat input from tier editor)
  • Live
    Code (Text):
    {radius}
    and
    Code (Text):
    {base_radius}
    lore placeholders
  • Per-fuel recharge sounds and improved fuel transfer (either hand)
  • Code (Text):
    /itemmagnet giveall
    and
    Code (Text):
    /itemmagnet unlockall
  • AFK
    Code (Text):
    notify-once
    , permission-filtered help, reload restart warnings
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Screenshots and a full feature breakdown are on itemmagnet.theryn.org. Questions welcome — use the support form or open a GitHub issue with your Paper version and steps to reproduce.
Welcome back.
----------, Jun 14, 2026
Resource Information
Author:
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Total Downloads: 747
First Release: Dec 20, 2021
Last Update: Jun 18, 2026
Category: ---------------
All-Time Rating:
2 ratings
Find more info at itemmagnet.theryn.org...
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