ItemMagnet is back — rebuilt for Paper 1.21+
v1.2.1 · First release since 2021 · Modern survival SMP magnet plugin
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It has been a while.
ItemMagnet went quiet after 2021. If you used the original plugin on older versions, thank you for your patience — this is a full revival built for
modern Paper servers, not a quick port.
The core idea is the same:
tiered magnet tools that pull dropped loot toward you. Everything else has been rebuilt for how survival SMPs run today.
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What is new in the 1.2.x line
- Paper 1.21.1+ and Java 21+ (tested through Paper 26.1)
- Visible pull physics — line-of-sight movement; items slide around corners instead of teleporting through walls
- Redstone fuel system — dust recharge, redstone block power surges, live charge/radius on item lore
- Claim-aware — Lands, WorldGuard, Towny, and GriefPrevention hooks
- Three tiers — Fragment, Survey, Anchor (configurable materials, recipes, unlock gates)
- Hold modes — main hand, hotbar, or anywhere in inventory
- In-game config GUI —
Code (Text):
/itemmagnet config
with tier editor and hot reload
- XP orb pulling, PlaceholderAPI placeholders, and a public developer API
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Requirements (important)
- Paper 1.21.1 or newer — required (not vanilla Spigot/CraftBukkit)
- Java 21+
- Folia — not supported
Paper is a drop-in replacement on most hosts. If you ran the 2021 build on Spigot, you will need Paper for fuel transfer and modern interact handling.
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Download & links
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Quick start
- Download ItemMagnet-1.2.1.jar and place it in
- Restart your Paper server
-
Code (Text):
/itemmagnet give YourName fragment 500
- Hold the magnet; fuel with redstone dust (sneak + right-click)
- Drop items nearby — they pull with visible motion
Optional:
Code (Text):
/itemmagnet config
to open the in-game editor.
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Migrating from the old 2021 build
Treat this as a
fresh install:
- Config format, commands, and permissions have changed
- Review
Code (Text):
plugins/ItemMagnet/config.yml
on first run or use
Code (Text):
/itemmagnet config
- Old magnet items in player inventories may need to be re-given
- Integrations (Lands, WorldGuard, etc.) are optional but recommended for SMPs
Full command and permission reference is in the resource
Documentation tab and on the website.
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v1.2.1 changelog highlights
- Config GUI tier renaming (chat input from tier editor)
- Live
and
Code (Text):
{base_radius}
lore placeholders
- Per-fuel recharge sounds and improved fuel transfer (either hand)
-
Code (Text):
/itemmagnet giveall
and
Code (Text):
/itemmagnet unlockall
- AFK
, permission-filtered help, reload restart warnings
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Screenshots and a full feature breakdown are on itemmagnet.theryn.org. Questions welcome — use the support form or open a GitHub issue with your Paper version and steps to reproduce.
Welcome back.