GPS Systems by MrDino icon

GPS Systems by MrDino -----

Visual GPS navigation for Minecraft servers



GPS Systems
Professional visual GPS navigation for Minecraft servers

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Live map routing • Public destinations • Private saved locations • Road networks • One-way streets • Dynamic recalculation

PLUGIN IS ON BETA PHASE, BUGS MIGHT APPEAR !!!
For full guide go to: https://mrdino.es/gps/

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Google Maps style guidance inside Minecraft

GPS Systems adds a real navigation experience to Spigot/Paper servers without client mods.
Players use a normal filled map item, choose a destination, and follow a visual route with particles, map lines, boss bar and action bar instructions.

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What Is GPS Systems?

GPS Systems is a route-based navigation plugin for city, roleplay, survival and network servers.
Instead of drawing impossible straight lines through buildings, the plugin uses an admin-built road network made of intersections and links.

Players can:
  • Open a GPS map.
  • Boot the GPS interface.
  • Select public or private destinations.
  • Follow active routes on the map and in the world.
  • Save personal locations from the GPS map.
  • See destination markers and local dotted final segments.

Admins can:
  • Create intersections and road links in game.
  • Configure one-way, two-way and blocked roads.
  • Create public destinations.
  • Edit destination icons from the admin destination menu.
  • Teleport directly to destinations for testing.
  • Reload config/language/network files.

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Core Features

Live GPS Map
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  • Filled-map based interface.
  • Startup/boot screen.
  • Destination picker.
  • Blue active route lines.
  • Grey completed route sections.
  • Destination markers.
  • Readable map controls.

Road Network Routing
  • Create intersections/nodes.
  • Connect them as roads.
  • Route through the actual road graph.
  • Avoids impossible direct lines when the road requires a detour.
  • Supports local dotted final segments for nearby/off-road destinations.

Dynamic Recalculation
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  • Recalculates when the player leaves the route.
  • Detects lane changes.
  • Detects wrong direction when configured.
  • Keeps the current route stable unless the player actually deviates.

Destination Categories
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  • Category colors.
  • Map symbols.
  • Pixel-style map icon patterns.
  • Default categories for police, hospital, fire station, shops, food, banks and more.
  • Custom category styles in destinations.yml.

Admin Tools
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  • All tools use clear names: GPS <Name> Tool.
  • Visual direction indicators.
  • In-game road editing.
  • Undo support.
  • Destination icon editing from the GUI.

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Included Tools

GPS Destination Tool
Create public destinations in game.
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GPS Network Tool
Inspect the road network with visual overlays.
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GPS Intersection Tool
Create and link intersections.
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GPS Remover Tool
Remove links or intersections.
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GPS Undo Tool
Undo recent network edits.
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GPS Destination Link Tool

Links destinations with a custom walking path to the main route.
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GPS Toolset Tool
Admin menu item that gives the full toolset.
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Admin Setup Flow

  1. Run /gps admin.
  2. Get the GPS tools.
  3. Use GPS Intersection Tool to create intersections.
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  4. Use GPS Traffic Tool to set one-way or blocked links when needed.
    Making ONE WAY roads: Right Click one node, Left Click the next node.
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    Making BOTH WAY roads: Right Click the starting node, Shift Left Click the next node.
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  5. Create destinations with GPS Destination Tool or /gps set.
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  6. Link Destinations with the Main Route
  7. Test routes with /gps start <destination> or the GPS map.

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Player Experience
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  1. Player receives a GPS map.
  2. Player right-clicks to boot the GPS.
  3. Player opens destinations.
  4. Player selects a route.
  5. GPS displays the route on the map.
  6. Particles and HUD guide the player.
  7. Completed road sections turn grey.
  8. The destination marker remains visible.
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Commands

/gps
Permission: gpssystems.use
Opens the GPS menu.

/gps menu
Permission: gpssystems.use
Opens the GPS menu.

/gps start {destination}
Permission: gpssystems.use
Starts navigation to a destination.

/gps stop
Permission: gpssystems.use
Stops current navigation.

/gps list
Permission: gpssystems.use
Lists available destinations.

/gps admin
Permission: gpssystems.admin
Opens the admin menu.

/gps reload
Permission: gpssystems.admin
Reloads config, languages, destinations and network data.

/gps set {id} {display name}
Permission: gpssystems.admin
Creates a destination at your current location.

/gps point {id} {display name}
Permission: gpssystems.admin
Creates a route point/intersection at your current location.

/gps connect {pointA} {pointB}
Permission: gpssystems.admin
Connects two route points.

/gps link {destination} {point}
Permission: gpssystems.admin
Links a public destination to a route point.

/gps builder
Permission: gpssystems.admin
Toggles route builder mode.

/gps editor
Permission: gpssystems.admin
Toggles network editor overlay.

/gps tool
Permission: gpssystems.admin
Gives admin GPS tools.

/gps map
Permission: gpssystems.admin
Gives a GPS map.

/gps tp {destination}
Permission: gpssystems.admin
Teleports to a destination.

/gpstp {destination}
Permission: gpssystems.admin
Teleports to a GPS destination without overriding vanilla /tp.

Permissions

gpssystems.use
Default: true
Allows players to use GPS menus and navigation.

gpssystems.admin
Default: op
Allows admin tools, editing, reload and teleport commands.

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Configuration

config.yml
  • Language selection.
  • Map zoom.
  • Automatic GPS map on first join.
  • Route follow corridor.
  • Lane matching.
  • Wrong-direction matching.
  • Dynamic recalculation.
  • Particle, boss bar, action bar and audio settings.

destinations.yml
  • Public destinations.
  • Private player destinations.
  • Destination icons.
  • Destination permissions.
  • Destination categories.
  • Category colors, symbols and map icon patterns.

network.yml
  • Intersections/route points.
  • Road links.
  • Street groups.
  • Traffic rules.
  • Destination-to-network links.

Traffic rule types:
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  • both = normal two-way road.
  • oneway = only from "from" to "to".
  • reverse = only from "to" to "from".
  • blocked = GPS cannot use this road.
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Destination Icon Editing
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Admins can edit public destination icons directly from the Public Destinations menu.
  • Left click starts navigation.
  • Right click renames the destination.
  • Shift-click sets the icon using the item in the cursor or main hand.
The selected icon is saved in destinations.yml as the Bukkit material name.

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Why Use GPS Systems?
  • No client mods required.
  • Works with normal map items.
  • Designed for real roads, not just straight-line compasses.
  • Admin-friendly in-game editing tools.
  • Detailed YAML configuration with comments.
  • Good for roleplay cities, survival hubs, transport networks and large public servers.
Support Notes
If a route looks wrong:
  • Check the destination is linked to a valid network point.
  • Check one-way rules are not reversed.
  • Check nearby parallel lanes are represented correctly.
  • Increase or decrease lane matching radius depending on road width.
  • Use the in-game editor overlay to inspect intersections and links.
For full guide go to: https://mrdino.es/gps/

Ready to give your server a real navigation system?

GPS Systems by MrDino
Spigot/Paper 1.20+ • Java 17
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Resource Information
Author:
----------
Total Downloads: 7
First Release: Jun 5, 2026
Last Update: Jun 8, 2026
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All-Time Rating:
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