Fixed: * Beacons at the build height limit no longer crash the LOD builder.
* Fake LODs are now replaced with real LODs when new chunks are generated.
* Pausing LOD building no longer freezes regions on Folia.
* Lighting on MC 1.20.1 is now somewhat tolerable.
* Servers based on Spigot 1.20.1 have a bug that offsets all lighting data by 64 blocks on the Y axis, but the plugin now detects this and applies a work-around.
* Lighting for first datapoint in a column is now sampled correctly.
* First datapoint is usually air, so this problem was rarely visible.
* Block data for worlds taller than ~2000 blocks is now sampled correctly.
Changed: * Various config comments have been improved.
* Plugin channel name for server/client communication has been shortened for compatibility with Minecraft versions older than 1.13.
* This also means compatibility with Distant Horizons 3.0.0.
Added: * Track players using Distant Horizons.
* Track client render distance.
* Chat warning for players that have Distant Horizons, but connect with Distant Generation disabled.
* Config option to ignore world height map.
PSA: This release contains a change to the LOD data format which requires a rebuild of all LODs. Old LODs will automatically be deleted and rebuilt when requested, but you can also use the pregen command like normal if you'd like.
Changed * Log message "DH config for player" disabled
* Named threads (thanks to @SootyOwl)
Added * Server key feature for servers with multiple addresses
* Version mismatch message in player chat
* Support for Distant Horizons 2.4.0