# Plugin settings settings: # The language file to use from the /lang folder (e.g. en_US). language: en_US
# Customize the damage and heal text displayed above mobs when they are damaged or healed. text-format: # Placeholders: # {damage} - The amount of damage dealt to the mob. # {heal} - The amount of healing received by the mob. # {current} - The mob's current health after the damage or heal is applied. # {max} - The mob's maximum health.
# The text to display when a mob is damaged. Use {damage} to show the damage amount. damage: "<red>-{damage}❤<aqua>[{current}❤]" # The text to display when a mob is healed. Use {heal} to show the heal amount. heal: "<green>+{heal}❤<aqua>[{current}❤]"
# The duration (in ticks) that the text will be displayed (1 second = 20 ticks). display-duration: 10
# The format used for numbers in the displayed text. # Options: int (e.g. 5), double (e.g. 5.25) number-format: int
# Settings for the text display entity. text-display: # The scale of the text display (1.0 = default size). scale: 1.0
# The billboard mode of the text display. # Options: CENTER (always faces the player), VERTICAL (rotates only on the Y-axis) billboard: CENTER
# The location where the text will be displayed above the mob's head. text-location: # The vertical offset (in blocks) from the mob's head where the text will be displayed. vertical-offset: 0.5
# The radius (in blocks) around the mob's head where the text will be displayed. radius: 0.5
# The list of entities that are blacklisted from showing damage or heal indicators. blacklisted-entities: - PLAYER
# Leave this option alone unless you know what you're doing. # Changing this value may cause unexpected issues! config-version: 1.0.0