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CyberCore is the shared core library used to power BitAspire plugins with a cleaner, faster, and more consistent internal foundation. It provides common startup handling, file loading, language/logging utilities, TPS tracking, version checks, and reusable helper methods so other plugins can stay lightweight and easier to maintain.
This is not a standalone gameplay plugin. CyberCore does not add commands, permissions, GUIs, regions, economy features, or player-facing mechanics by itself. It is meant to be used as a dependency/core layer for other plugins.
PLEASE use the latest version. Older versions may be buggy and will not receive support!
Developer documentation coming soon!
➼ Shared Plugin Core - Provides a common foundation for BitAspire plugins.
➼ Lightweight/Fast - Keeps duplicated utility code out of plugins and moves shared behavior into one core dependency.
➼ File Management - Easily load config.yml, lang.yml, and additional YAML files.
➼ Custom Language & Logging - Built-in colored console logging, language prefixes, and message formatting support.
➼ Startup System - Clean boot headers, loading messages, and plugin startup timing.
➼ TPS Tracking - Includes utilities to track and read server TPS.
➼ Version Utilities - Helps plugins restrict unsupported Minecraft versions when needed.
➼ TakionLib Powered - Uses TakionLib for modern file, logger, placeholder, reflection, and utility support.
➼ Shaded Dependencies - Relocates internal libraries to reduce conflicts with other plugins.
➼ Developer Friendly - Designed to make maintaining and updating BitAspire plugins easier.
➼ More Documentation - Clear examples for developers using CyberCore in their plugins.
➼ Continued Core Updates - Improvements to shared plugin utilities, dependency management, and compatibility.
➼ Better Integration Support - More helper methods and cleaner APIs for BitAspire plugin development.
CyberCore does not include player or admin commands.
It is a core dependency/library used internally by other plugins. Any commands are provided by the plugin using CyberCore, not by CyberCore itself.
CyberCore does not include permission nodes.
Permissions are handled by the plugin that uses CyberCore.
Found a Bug or Have a Question? Open a ticket on our Discord Server. Please do not use the review section for support. Thanks =D