Turn your server into a living battlefield. The plugin runs
fully automated boss events on a schedule: pre-warnings, world broadcasts, phased combat, 20+ abilities, damage leaderboards, economy rewards, and a visual in-game editor.
One boss, one event — the whole server focuses on a single epic fight. Designed for survival, SMP, and RPG networks.
Editor: /boss editor — full GUI, no YAML required for daily use
Important — Read Before Installing
Changing language (language: in config.yml + /boss reload) overwrites config.yml, messages.yml and bosses.yml with the JAR pack for that language. Back up all three files before switching. Your worlds, timers and boss-pool settings in config.yml will reset too.
Default bosses use very high HP (320k–480k) and high min-damage (300–420) — tuned for modded/relic gear, not vanilla survival. For normal servers: open /boss editor and lower health (e.g. 5k–20k) and min-damage (e.g. 50–200) on each boss.
Real HP needs server support. If the boss spawns with less HP than configured, raise settings.attribute.maxHealth.max in spigot.yml (e.g. 2000000.0) and restart. The plugin logs a warning in console when the server cap is too low.
Default Vault rewards are also very high (millions). Adjust in /boss editor if your economy is smaller.
How It Works — Step by Step
1. Install & language
Drop BossesEpic-1.0.0.jar in plugins/
Set language: en (or es, pt, etc.) in config.yml before first run if you want a language other than English
Restart — plugin generates config.yml, messages.yml, and bosses.yml in that language
Tune boss health, min-damage and rewards in /boss editor (defaults are high)
Warning: Changing language later and running /boss reload
overwrites config.yml, messages.yml and bosses.yml. Back up custom edits first.
Default HP: 320k–480k. Default min-damage: 300–420. Lower
both in /boss editor for vanilla servers.
Installation
Download BossesEpic-1.0.0.jar
plugins/ folder → restart
Set language: in config.yml if needed
Edit worlds, timers, boss pool — or /boss editor
Vault optional for economy
Test: /boss force sand_devourer
spigot.yml (required for high HP): If bosses spawn capped below configured health, edit spigot.yml:
Code (Text):
settings:
attribute:
maxHealth:
max: 2000000.0
Then restart the server. Check console for a BossesEpic warning on spawn if the cap is still too low.
Configuration Files
config.yml — language, timers, combat tuning, boss pool, zone rules
bosses.yml — boss profiles (health, gear, abilities, rewards)
messages.yml — all text + command aliases
FAQ
health: in bosses.yml is the entity's max HP. Use 5000–20000 for vanilla, 320000+ for modded/relic servers. Also lower min-damage for vanilla.
Your server may cap max health. Raise settings.attribute.maxHealth.max in spigot.yml (e.g. 2000000.0) and restart. BossesEpic warns in console on spawn.
Set
language: xx in config.yml →
/boss reload.
Overwrites config.yml, messages.yml and bosses.yml. Back up all three first.
/boss editor → lower health (5k–20k) and min-damage (50–200) on each default boss. Adjust Vault rewards to match your economy.