XenoLevels [20% SALE] ✨ Advanced Leveling Systems「1.16 - 26.1」 icon

XenoLevels [20% SALE] ✨ Advanced Leveling Systems「1.16 - 26.1」 -----

[SUMMER SALE] Contains a rich GUI, multi-system configs, custom events, and more!




Feature update adding optional MythicMobs and LevelledMobs event support, plus a tool to re-enable a claimed level reward.

[​IMG] | Added
- Added optional MythicMobs events for custom mob kills, pre-spawn, and spawn triggers.
- Added optional LevelledMobs events for levelled mob kills, mob levelling, and summoned mob levelling.
- Example use in exp-events.yml: MYTHIC_MOBS_KILL:ID=SkeletalKnight rewards kills of that MythicMob, while LEVELLED_MOBS_KILL:LEVEL=10-25 applies to levelled mobs between levels 10 and 25.
- Added /xlv rewards reset <player> <system> <level>, allowing administrators to reset a player's reward claim so it can be claimed again.
- Added the XenoLevels.admin.rewards.reset permission for access to this command.


[​IMG] | Notes / Recommendations
- MythicMobs and LevelledMobs events are available only when the respective plugin is installed and enabled.
- No configuration migration is required; add the new event expressions to exp-events.yml when needed.
- Restart your server after updating.
- Use reward claim resets carefully: resetting a claim allows the configured reward to be granted again.
----------, Jun 19, 2026

Hotfix focused on counted EXP events so repeated player actions now count correctly toward the configured reward requirement.

[​IMG] | Fixed
- Fixed counted direct EXP events not building progress correctly across repeated actions.
- Counted KILL_MOB, KILL_PLAYER, BREAK_BLOCK, and similar event rules should now reward players once they reach the configured count.


[​IMG] | Notes / Recommendations
- No configuration changes are required.
- Restart your server after updating.
- This update is recommended if you use counted EXP event rules in exp-events.yml.
----------, Jun 18, 2026

Small hotfix focused on Anti-Abuse block checks and placed-block tracking for EXP events.

[​IMG] | Changed
- Updated the bundled XenoEventEngine dependency to improve event handling used by XLV.

[​IMG] | Fixed
- Fixed player-placed block Anti-Abuse checks not matching the player-placed-blocks setting correctly.
- Fixed blocks placed through XLV event handling not being tracked as player-placed blocks.
- Fixed crop Anti-Abuse checks so immature crops are handled correctly when natural crops are not included.


[​IMG] | Notes / Recommendations
- No configuration reset is required.
- Restart your server after updating.
- If your setup rewards BREAK_BLOCK or PLACE_BLOCK events, this update is recommended.
----------, Jun 12, 2026

Bugfix update focused on XLV boosters, Anti-Abuse rules, and more accurate booster GUI information.

[​IMG] | Changed
- Updated the bundled runtime used by XLV.
- Booster lists now focus on boosters that are actually active and applicable for the player.


[​IMG] | Fixed
- Fixed Anti-Abuse rules not respecting event-specific criteria correctly.
- Fixed Anti-Abuse cooldown checks so remaining cooldown time is handled correctly.
- Fixed nearby-player booster requirements, including setups that use minimum nearby players without a required group.
- Fixed booster stacking checks so configured booster IDs are matched more reliably.
- Fixed the Boosters GUI showing boosters as active when they were not actually applicable to that player.


[​IMG] | Notes / Recommendations
- Restart your server after updating.
- No configuration reset is required.
- If you use Anti-Abuse or custom booster rules, review them after updating because they should now apply more accurately.
----------, Jun 8, 2026

Maintenance update focused on refreshing the bundled CyberCore runtime dependency.

[​IMG] | Changed
- Refreshed the bundled CyberCore 2.0.0 library used by XLV.
- Updated the bundled CyberCore build with the latest Takion 1.6.1 alignment.


[​IMG] | Notes / Recommendations
- No configuration changes are required.
- Recommended: restart your server after updating.
- This is a maintenance/dependency refresh release.
----------, May 25, 2026

Hotfix update focused on console command tab-completion support.

[​IMG] | Fixed
- Fixed XLV first-argument tab completions for console command senders.
- Console now receives safe command suggestions for admin actions such as reload, EXP/level management, boosters, delete, and migrate.
----------, May 20, 2026

Maintenance update focused on cleaner booster tab-completion checks.

[​IMG] | Changed
- Simplified XLV booster tab-completion checks.
- Centralized booster action validation for `stop` and `stopall`.
- Cleaned up internal booster tab-completion handling.
----------, May 17, 2026

Hotfix update focused on tab-completion performance.

[​IMG] | Fixed
- Fixed XLV tab completion by caching player name suggestions.
- Improved tab-completion ordering and reduced repeated offline player lookups.
----------, May 15, 2026

Maintenance update focused on XenoEventEngine 0.2.0 compatibility.

[​IMG] | Changed
- Updated XenoEventEngine from 0.1.3 to 0.2.0.
- Aligned XLV event integration imports and internals with the new XenoEventEngine 0.2.0 package structure.
----------, May 14, 2026

Maintenance update focused on CyberCore dependency refreshes.

[​IMG] | Changed
- Refreshed the CyberCore dependency.
----------, May 13, 2026

Hotfix update focused on reward mapping consistency during plugin load.

[​IMG] | Fixed
- Fixed XLV reward mappings by resetting them correctly during plugin load.
----------, May 7, 2026

Maintenance update focused on event documentation accuracy and dependency refreshes.

[​IMG] | Changed
- Updated XenoEventEngine to 0.1.3.

[​IMG] | Fixed
- Fixed XLV event documentation and examples to better match current behavior and usage.
----------, May 4, 2026

Hotfix update focused on MySQL table collation setup.

[​IMG] | Fixed
- Fixed MySQL table creation by explicitly setting the table collation.
----------, May 2, 2026

Patch update focused on synchronization improvements, safer timed EXP payouts, and event library maintenance.

[​IMG] | Added
- Added expanded CLV EXP event conversion support.

[​IMG] | Changed
- Updated XenoEventEngine references.
- Refreshed bundled event libraries.


[​IMG] | Fixed
- Fixed leaderboard synchronization to keep XLV leaderboards in sync.
- Fixed database user synchronization for XLV users.
- Fixed TIMED_EXP expression handling by validating expressions before payout.
----------, Apr 28, 2026

[​IMG] | Added
- Added AxBoosters support, including active lookup integration.
- Added a new `integrations.axboosters` config section.
- Added `enabled` as the master toggle for the AxBoosters bridge.
- Added `import-external-multipliers` to import active AxBoosters multipliers into XenoLevels XP calculations.
- Added `export-internal-boosters` to export active internal XenoLevels event boosters as personal AxBoosters API boosters.
- Added `show-in-gui` to enable GUI placeholders such as `{external_booster_multiplier}` and `{external_booster_ids}`.
- Added `show-in-placeholders` to enable PlaceholderAPI and message placeholders for AxBoosters-specific values.
- Added `export-booster-type` as the fallback AxBoosters Booster Type for exported internal boosters.
- Added `export-booster-types` for optional per-system Booster Type export overrides.


[​IMG] | Changed
- Simplified the internal AxBoosters hook for cleaner and more reliable integration.

[​IMG] | Fixed
- Fixed AxBoosters bridge calls to better align with its integration flow.

AxBoosters integration update with new bridge controls and improved reliability.
----------, Apr 27, 2026

[​IMG] | Added
- Added compatibility with all supported rival plugins.
- Added 26.1+ support.


[​IMG] | Changed
- Updated the GUI library for 26.1+ compatibility.

[​IMG] | Recommendations
- Back up any player data before updating.
----------, Apr 26, 2026

Update focused on better event filtering, EXP messaging improvements, rewards reliability, data safety, and message rendering across versions.
Recommended: Back-up any player data before updating.

[​IMG] | Added
- Added NAME_CONTAINS and NAME_EXACT arguments for KILL_MOB and DAMAGE_MOB events to validate mob names.
- Added internal placeholder {exp_event} for exp.gained messages in lang.yml to display the event that granted EXP.
- Added exp.events section to translate event names used by the {exp_event} placeholder.
- Added compatibility so EXP stacking combo can show the last EXP event using {exp_event}.
- Added MiniMessage support to all messages.


[​IMG] | Changed
- Adjusted internal methods to use the new RequirementTracker.
- Improved internal database methods for better reliability and consistency.
- Reworked shortcut options to better match the most used commands:
- Old: show-menu-in-main-command: false
- New:
- command-shortcuts.xlv: false
- command-shortcuts.prestige: false
- General improvements across the internal codebase.


[​IMG] | Fixed
- Fixed an issue where players were not receiving their rewards (with or without prestige).
- Fixed /xlv delete not allowing players to regain previously earned rewards.
- Fixed rewards not being granted when using the Auto Claim feature.
- Fixed a major issue where player data could be lost after a reload or restart.
- Fixed some compiling issues.
- Fixed titles not working on 1.8.
- Fixed gradients not working on any messages.


[​IMG] | Notes / Recommendations
- Recommended: Back-up any player data before updating.
- Review your config and migrate old shortcut options to the new command-shortcuts section if needed.
----------, Mar 16, 2026

[​IMG] | Added
- Added command to force stop any/chosen boosters. Use /xlv booster stop/stopall <arguments> (XenoLevels.admin.booster.stop & XenoLevels.admin.booster.stopall)
-
Added more placeholders to show more info about player's boosters or any booster

[​IMG] | Changed
- Reworked the BaseSystem code structure: each feature now has its own dedicated class (This is an internal improvement only — end users will not be affected).

[​IMG] | Fixed

- An issue where anti-abuse checks couldn't properly prevent users from gaining EXP.
----------, Feb 12, 2026

[​IMG] | Fixed
- Reloading XLV after getting exp/levels shouldn't reset/remove/add random exp values.
-
/xlv addexp and /xlv info now works correctly with offline players.
- Rewards triggered for offline players won't send messages to global chat now.
----------, Feb 9, 2026

[​IMG] | Added
- IS_CONSOLE argument to the RUN_COMMAND event to check if the command is on console (true) or from a player (false by default).

[​IMG] | Fixed

- An issue on database not synchronizing data between servers.
----------, Feb 3, 2026

[​IMG] | Added
- Added a PERMISSION EventType to parse players only with a specific permission, mainly on level requirements. Eg: PERMISSION:custom.permission.
- Added a config option to enable or disable offline user data loading when tab complete called tab-complete.load-offline-users.
- Added support for legacy versions (1.8.X to 1.15.X). If XLV is on any of those versions, the GUI will be disabled entirely.
- New option on config.yml called show-menu-in-main-command. When true, running /xlv with no arguments opens the main system menu (disabled by default). You can add it manually if this option wasn't added automatically.

[​IMG] | Changed
- Update Database libraries to newer versions, as well, updated its methods to support async data handling.
- Update Scheduler management to support abstract runnables to easier task cancellations.
- Update Formula Expression management in order to use another more efficient open source formula library.
- Now setlevel, removelevel and removeexp bypass prevent-level-down option to always remove levels if requested.

[​IMG] | Fixed

- Error when databases try to manage a lot of data at once.
- Level placeholders not updated correctly.
- Exp stacking message not updating correctly if enabled.
- Error loading data on legacy servers.
- Not loading on Folia or forks of it (like Canvas).
- Multiple NPE on player messages.
- Overflow option not working at all.
- User data not being saved at all.
- Placeholder {progress_bar} not being parsed.
- Levels not being removed correctly.
----------, Jan 8, 2026

Tested on some production servers. We recommend to back-up any data before updating.

[​IMG] | Changed
- Updated placeholders and add aliases to easy access. More info here.
- Minor improvements.

[​IMG] | Fixed

- Issue on CLV migration with flat-file player data.
----------, Nov 28, 2025

[​IMG] | Added
- RivalHarvesterHoes and RivalPickaxes support. Events are RIVAL_HARVESTER_HOES or RHH and RIVAL_PICKAXES or RPX, follows same arguments as BREAK_BLOCK.
- the [op] prefix for command execution to dispatch commands as OP.

[​IMG] | Changed
- General Improvements ;)
----------, Nov 15, 2025

Resource Information
Author:
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Total Downloads: 76
First Release: Nov 10, 2025
Last Update: Jun 12, 2026
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All-Time Rating:
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