Improved mythic weapon descriptions to immediately highlight key bonuses and drawbacks.
Stat descriptions are now more readable and consistent across all mythics.
Unified naming conventions for mythic enchant books for better category consistency.
New Tier Items (Gold-based)
Gold Pouch — grants 1,000 gold.
Gold Bag — grants 2,000 gold.
Gold Cache — grants 3,000 gold.
New Mythic Weapons (Bonus/Drawback Mechanic)
Doombringer
Duelist's Blade
Brickwall
Vault Breaker
Stormcaller
New Mythic Potion
Super Absorption
New Mythic Enchants
Added new enchants for swords and bows:
Fire — for swords.
Knockback — for bows.
Ignite — for bows.
AUGMENTS
Tier System
Augment tiers are now defined centrally in game.yml, with unified names and colors in a single location.
Augment color is now derived automatically from its assigned tier — no longer needs to be set individually per augment.
augments.yml has been simplified by removing redundant per-augment color entries.
Custom Game Integration
Augment tiers in round editing can now be selected from a menu instead of typed manually.
This makes round configuration simpler and less prone to typos.
New Augment
Hunter's Aim(Prismatic): After a projectile is fired, if it is still in flight after 1 second, it automatically homes in on the nearest enemy player. Homing only alters the projectile's direction — it does not increase its power or damage. Uses icon 184.
LEADERBOARDS
Added pagination to leaderboards — a single hologram can now display multiple statistics and cycle between them on click.
Redesigned the leaderboard layout for improved readability. Each page now shows a refresh countdown, the top player list, the active tab, and a click hint.
Unified SOLO, TEAMS, and ALL MODES leaderboards to share the same style and be easier to configure.
Added new stat pages for RATING, WINS, KILLS, and TAKEDOWNS where applicable.
Fixed page switching on click — clicking a hologram now correctly changes the active page.
Fixed click-through behavior — holograms no longer block interaction with blocks placed behind them.
Fixed TAKEDOWNS display in ALL MODES — values are now calculated correctly.
COMMANDS & ADMIN TOOLS
Tab Completion Improvements
Command suggestions are now cleaner and more consistent.
A clear message is now shown when a command is ready to execute.
The system more clearly indicates when a value still needs to be provided.
Optional arguments are now communicated in a simpler, more intuitive way.
Bug Fixes
Fixed an issue with commands requiring free-text input (e.g., private game invite codes).
/al joincustom now correctly prompts for an invite-code again.
Fixed argument name display in suggestions to be more descriptive and understandable.
General command system cleanup for more consistent behavior in future commands.
CUSTOM GAME & GAME SETTINGS
Reorganized the game settings and custom game system for more consistent and predictable configuration.
Fixed custom game editing — team and round settings are now properly tied to actual game rules.
Improved the custom round system, making custom round modifications more reliable and easier to understand.
Cleaned up player modifier handling — adding gold, rerolls, augments, anvils, and mythics now behaves more consistently.
Fixed game start handling, player and team limits, and bot-related rules.
Improved forced cameo and test mode behavior for more consistent in-game operation.
General readability and stability improvements to the custom game system, making the plugin easier to maintain and expand.