| Added - Added MC 26.1 support - Added support for 1.21.11+ gamerules formatting and keeping support for old versions (Read this article for more about gamerule changes). - New feature apply-nether-coordinate-scaling. Toggle between 1x/8x coordinates multiplier when creating portals in linked portal worlds. - Auto-reload method to portal linking to both worlds.yml and config.yml, so now portal linking works out of the box right when you create a link. - Debug messages (hidden behind debug toggle in config.yml) for XWR linked portal teleportations. - Async portal destination computation. Now this logic will be triggered in background and will free up some resources on the main thread. - Update/early access message when you have a different version than on Spigot (can be turned off in config.yml).
| Changed - Removed AnvilGUI from the plugin (Now all text inputs are supported in chat instead of AnvilGUI. Because the library is causing us a lot of problems when supporting new version, we changed the path to our own maintainable system). - How cooldown permissions are prioritized. Now the lower amount has higher priority. - Refactored RTP cooldown function to better handle permissions, bypasses etc. - When hovering over portal linking in GUI - portals that haven't been yet set will display "Not yet set". - When you set a portal linking through GUI or /xwr edit, you will get a message to restart your server to fully link your portals. - Caching portal mappings was removed in favor of the new "on demand" mapping to provide latest configurations and world settings to portals. - Configuration reload process now calls try-catch blocks to minimize plugin crashing when incorrectly saving config or lang files. Plugin will now startup even when updating those files fails. - Changed how searching for nearby nether portals work to skip loading new chunks and further support async portal searching.
| Fixed - Cooldown permissions not triggering for worlds properly. - Cooldown between linked portal teleportation. This caused quick teleports to throw players in other worlds. - Linking portals in GUI not working properly - GUI incorrectly handling whitespaces in world names. Now GUI will trim all whitespace symbols. - Text replacing user input when still loading AnvilGUI. - M (month) interval incorrectly displaying next reset date. - Gamerules not being set when resetting a world. - Portal linking edge-case when you throw an ender pearl into the portal.