- It is now possible to use special keywords („q”, „edit”, „create”) as input values. Before, you couldn’t e.g. make a region with name „q” - from now you can type „\q” to pass „q” as region name. The same solution applies to all other scenarios where special keywords are used.
- Added option to permanently hide global region („__global__”) from being shown in Select Region menu. This feature is controlled with „DisplayGlobalRegionInRegionsView” key in config.yml and has value of true by default.
- Added option to hide unsafe options when editing global region (set parent, edit boundaries, rename and remove) – by default this feature is enabled and controlled with „HideUnsafeOptionsFromGlobalRegion” key in config.yml.
- Added option to set item material used to display global region in regions selection menu. Tihs is controlled with „GlobalRegionItemMaterial” key in config.yml and has value of „DARK_OAK_SAPLING” by default.
- „Create new region” and „Edit boundaries” options now allow to skip boundaries selection step and use player’s current WorldEdit selection. To do so, just make shift + left-click instead od left-click on items representing these options.
- Minimum required Java version is now 21.
- Minimum required Minecraft server version is now 1.20.6.
Added lines to config.yml
Code (YAML):
# If true, "__global__" region will be shown in "Select region" menu and can be edited like normal region or selected in other contexts. If false, "__global__" region will be hidden.
DisplayGlobalRegionInRegionsView
: true
# Material used for "__global__" region to differentiate it more from other regions in "Select region" menu.
GlobalRegionItemMaterial
: DARK_OAK_SAPLING
# If true, when editing "__global__" region, options that don't make sense for it (e.g. setting parent region, editing boundaries) will be hidden.
HideUnsafeOptionsFromGlobalRegion
: true
Added lines to lang,yml
(modern)
Code (YAML):
INV_REGION_OPTIONS_BOUNDARIES_MORE
:
-
"<gray><italic>(Use shift + left-click to edit region boundaries"
-
"<gray><italic>with current WorldEdit selection.)"
INV_MAIN_CREATE_REGION_MORE
:
-
"<gray><italic>(Use shift + left-click to create a region"
-
"<gray><italic>with current WorldEdit selection.)"
(legacy)
Code (YAML):
INV_REGION_OPTIONS_BOUNDARIES_MORE
:
-
"&7&o(Use shift + left-click to edit region boundaries"
-
"&7&owith current WorldEdit selection.)"
INV_MAIN_CREATE_REGION_MORE
:
-
"&7&o(Use shift + left-click to create a region"
-
"&7&owith current WorldEdit selection.)"
Plugin will auto-update existing configs when needed.