1.26.2 Support, New Default Tags, GUI Options & Fixes
Added support for latest Minecraft versions
Added default tags:
Default tags are permission based. If a player has
deluxetags.defaulttag.<identifier> and has no tag selected or no tag forced, that tag will be used. In case there are multiple default tags, the tag with the lowest priority/order will be used.
Added ability to customize tag item for a tag the player has permission to see but not select.
Added permission for the /dtags version command: deluxetags.version.
The /dtags help command now only lists commands the user has permission for.
Fixed PlaceholderAPI placeholders not always working in the tag display and description.
Made the menu more customizable:
Added gui.size which sets the size of the menu. Can be a multiple of 9, from 9 to 54.
Added gui.tag_slots which sets the slots in which tags appear inside the menu.
Added gui.divider_item.slots which sets the slots in which divider items appear inside the menu.
Added gui.has_tag_item.slot which sets the slot in which the selected tag item appears inside the menu.
Added gui.no_tag_item.slot which sets the slot in which the no tag selected item appears inside the menu.
Added gui.exit_item.slots which sets the slots in which the close menu item appears inside the menu.
Added gui.next_page.slot which sets the slot in which the next page item appears inside the menu.
Added gui.previous_page.slot which sets the slot in which the previous page item appears inside the menu.
NOTE:
All
slots options are lists of numbers. All
slot options are a single number.
Each item can take both
slot and
slots. For example, you can have multiple close menu items if you want.