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EliteMobs -----

Minidungeons, Arenas, Bosses, Custom Loot, Quests, MMORPG progression & more!



EliteMobs 10.6.0
EliteMobs 10.6.0:
- [New] Added /em scrollGive <player> — gives the target player an Elite Item Scroll scaled to their own combat level, making it convenient as a reward (the existing /em scrollget <level> is unchanged).
- [New] Added /em dungeon resetlockout <player> — clears all of a player's dungeon loot lockouts, useful after lowering or removing a dungeon's lockout time.
- [New] Bedrock/Geyser players now see a visible wormhole marker (a custom Bedrock-pack model) when wormhole particles are reduced or disabled, so wormholes are no longer invisible to them.
- [New] Added in-game plugin updating, recommended-plugins, and content download/update controls to the /em setup menu, with an opt-in automatic plugin-update download on startup (autoDownloadPluginUpdates in the config).
- [New] Added EliteMobPowers.yml, letting admins configure which offensive, defensive, miscellaneous, and per-mob major powers natural elites can roll (and disable specific powers per mob type).
- [Fix] Dungeon loot lockout now respects the configured lockout time — previously the configured minutes were ignored and a long default (~72h) was applied.
- [Fix] The combat-level tag above players no longer disappears after a while; it now re-asserts itself.
- [Fix] The Elite Item Scroll now states in its lore that it is soulbound when it is soulbound to a player.
- [Fix] WOLF-type elite bosses (e.g. Snoopy) can no longer be tamed with bones and turned into a pet.
- [Fix] The scrapper now tells the player when no scrap item is configured instead of silently doing nothing.
- [Fix] The item enchantment menu no longer eats extra items: stacks placed in the input slots have their remainder returned, and items can no longer be dragged into the menu's display slots.
- [Fix] Quest defaults that were being stripped on non-English servers (NPC name, location, dialogue) are now restored from the built-in defaults.
- [Fix] Quest dialogue no longer wipes a player's scoreboard/sidebar; the sidebar is blanked during dialogue and properly restored afterwards.
- [Fix] Defensive cooldown skills (Death's Embrace, Divine Shield) no longer trigger or count procs on your own outgoing hits; Divine Shield now only activates while holding a mace.
- [Fix] Night vision from charms/effects no longer flickers near the end of its duration.
- [Tweak] The Elite Ender Dragon is now disabled by default.
- [Tweak] Reworked how elite Sharpness/Power enchantment damage is applied: it is now a percentage bonus (+2.5% per level) counted from all equipped slots instead of a flat bonus on the main weapon only.
- [Tweak] The plugin update check now uses the Nightbreak content API (with the Spigot endpoint as a fallback) and proper version comparison, fixing edge cases where updates weren't detected correctly.
- [Tweak] The "sneak to continue" quest dialogue prompt is now configurable and translatable (questDialoguePromptText in Quests.yml).
- [Tweak] Setup-menu and content messaging now refers to "account token"/"content page" instead of "Nightbreak token", and content links point to each pack's content page.
----------, Jun 21, 2026
Resource Information
Author:
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Total Downloads: 221,670
First Release: Apr 26, 2017
Last Update: Jun 5, 2026
Category: ---------------
All-Time Rating:
289 ratings
Find more info at nightbreak.io...
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