Some update for player combat hp bar indicating damage to another player, this updates underlying logic on how it gets processed and how its being shown. Primarily to better indicate players current/previous absorption levels, which now gets to be indicated with additional value. Keep in mind that this does reset locale line
Fix for tgod being wonky due to how minecraft handles players with no damage ticks enabled, which were still allowing damage to pass over, but was more or less halving it each time until damage was fully negated.
Fix for missing player playtime if you had newer server version and have PlayTimeFromStats set to false
Fix for ic command not including new entity/block and requiring plugin reload to pick up new settings
Fix for ic command removing entities which were not removed fully until plugin reload
Now ic command entity list shows entity custom name if it has one, instead of its type name
Added {DATE} as variable for kit items name or lore to replace it with current date and time. Format of it can be defined in config file
Added sounds for command warmup and command cooldown triggers
Some adjustments for command cooldown handling which could have caused extra messages appearing, informing about command on cooldown when it was already performed