Bug fixes and more
- Added chunk memory for travel, presence, combat, abandonment, interaction, settlement, and exploration rarity.
- Added natural path formation, abandonment decay, PvP scar zones, and hidden cave growth.
- Added `/rlw` command suite with visual automation GUI, inspect, GUI inspect, reload, stats, debug, demo, reset, and credits commands.
- Added registry-driven visual automation control center with trigger, condition, action, integration, monitor, and template pages.
- Added dynamic integration registry for MythicMobs, ItemsAdder, MMOItems, ModelEngine, Oraxen, AuraSkills, and mcMMO component discovery.
- Added TPS-aware performance governor and distance-aware particle rendering.
- Added public credits command showing developer name: RayzStudio.
- Added YAML persistence and autosave for chunk memory.
- Added configurable thresholds, cooldowns, particle intensity, ambience, world blacklist, and density limits.
- Added best-effort detection for WorldGuard, GriefPrevention, Lands, and Towny.
- Added particle compatibility safeguards for Paper 1.21.11.
- Added lightweight public API and Bukkit event hooks for future expansion.