EmakiItem | Set Bonuses & Hot-Updating Custom Item Engine icon

EmakiItem | Set Bonuses & Hot-Updating Custom Item Engine -----

Define items in YAML, activate set bonuses, auto-sync outdated items in player inventories — zero-do



EmakiItem 2.0.0 Release
◆ EmakiItem 2.0.0 Release ◆
Equipment Sets, Auto-Update & Repair System
Three major features that enhance custom item gameplay and management

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New Features

  • Equipment Set System — Define sets in the sets/ directory. Pieces bind to specific equipment slots; equipping multiple set pieces activates threshold bonuses (extra attributes, skills). Item lore dynamically displays set status with fully customizable format. Supports slot validation — pieces must be in the correct slot to count.
  • Item Auto-Update — New update field in item definitions. When config version increments, outdated items in player inventories are automatically rebuilt on join, held change, inventory click, etc. Preserves durability, stack size, and third-party attribute data. Triggers are individually configurable.
  • Item Repair System — New repair field supporting material-based repair. Broken items (zero durability) enter a disabled state with inactive attributes and configurable appearance changes. Players drag repair materials onto broken items in inventory to repair. Supports fixed and percentage repair amounts. Custom actions on break/repair.
  • /ei update Command — Manually force-refresh item updates and set lore for a specific player.
  • PAPI Placeholder%emakiitem_held_name% returns the display name of the main-hand item.

Improvements

  • Unified effects list format with type field (variables / ea_attribute / es_skill).
  • /ei give now immediately triggers item update and set lore refresh.
  • /ei inspect shows update version, config signature, set ID, set piece, and active thresholds.
  • Config and language files auto-merge new keys on upgrade.

Breaking Changes

  • Attribute fields renamed: attributesea_attributes, attribute_metaea_attribute_meta, skillses_skills.
  • Item effect configuration must use the new unified effects list format.
  • Example file renamed from example_blade.yml to example_item.yml.

Upgrade Notes

  • Existing item definitions need to migrate attributes and skills to the new effects list format with updated field names.
  • sets/ directory is auto-created; set system is optional.
  • Config version updated to 2.0.0 with new set_bonus block.

----------, May 11, 2026
Resource Information
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Total Downloads: 2
First Release: May 10, 2026
Last Update: Jun 16, 2026
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All-Time Rating:
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