StoragePeek v1.0.7 - The Movement Stability & Universal Packet Compatibility
[Feature] Dual Packet Provider: Added support for PacketEventsAPI. The plugin now automatically detects and uses the best available handler (PacketEvents, ProtocolLib, or Native Paper API).
[Requirement] Dependency Shift: ProtocolLib is no longer a hard requirement. The plugin will now enable correctly even without it, offering more flexibility for server administrators.
[Optimization] Detection Logic: Improved the startup sequence to smoothly transition between different packet handlers based on your server setup.
[BugFix] Movement Persistence: Fixed a critical issue where the preview hologram would remain stuck on the screen if the player moved (WASD) without changing their head rotation.
[Optimization] Precision Raycasting: Refined the detection skip condition to include character position changes, ensuring the HUD correctly disappears when walking away or behind obstacles.
[Logic] Cache Cleanup: Improved memory management and interaction responsiveness by implementing a dedicated cleanup system for player-specific tracking data.
️ Experience the most stable and responsive 3D container preview ever!