QuickPearl v1.5 Update
The ultimate 1.21.4 compatibility and optimization patch
️ Bug Fixes (1.21.4+)
- Fix: False "Unsafe Location" Detections - Implemented Impact Location Normalization. No more false positives on flat terrain in 1.21.4+.
- Fix: Movement & Double Pearls - Optimized full-body validation (detecting both feet and head) to allow natural landings even while moving.
- Fix: Ignored Cooldown Bug - Corrected logic error when the cooldown system was disabled in config.
- Fix: Distance Refund Bug - Corrected calculation from 3D to 2D. Long vertical throws are no longer unfairly blocked.
✨ New Features & Improvements
- Smart Distance System
- max-teleport-distance now set to 0 (Disabled) by default for a smoother HCF/PvP experience.
- Added a new toggle for distance error messages (show-distance-messages).
- Added a dedicated teleport-too-far message key.
- Expanded Material Support (1.8 - 1.21.4)
- Added over 50 modern materials (1.16 - 1.21.4) to Slabs, Stairs, and Fence Gate logic.
- Support for Crimson, Warped, Blackstone, Tuff, Cherry, Bamboo, and more!
- Memory & Performance
- Switched to UUID-based tracking in OriginManager to prevent memory leaks during chunk unloads.
- Added a 60-second automatic cleanup task for projectiles.
Fully tested and ready for production! (Versions 1.8 to 1.21.4)