Nice plugin, tbh. Ignore the negative reviews, they only don't like this plugin. Btw, this is good plugin, better than the you know what (lim...), so, IN MY OPINION. This is good alternate, don't see how much this plugin downloaded, don't see the.. bad rating, just see how this plugin change your minecraft server. W
Dude really looked at storing like 10 player locations and thought "better spin up a whole SQLite database with WAL mode, indexes, and a new connection for every single query." You're not writing a plugin, you're building a data center for a to-do list. Every time someone logs in, you open a file, lock it, run a transaction, and close it. That's not optimization, that's cruelty to hardware. A single HashMap would've done this in 5 lines with zero disk I/O. But no, you went full "I just learned SQL please give me a reason to use it." You even added RETURNING like you're running a bank, not teleporting Steve from spawn. Peak overengineering. Embarrassing.
You're over here using a full SQLite database with indexes, WAL mode, and RETURNING clauses just to save a few player locations. A toddler with a notepad could do this more efficiently. Your plugin has 1000 lines of spaghetti because you're doing 10 things wrong per line instead of 1 thing right. You somehow made SQLite slower than a text file. That's actually impressive. Not in a good way. Please, learn how AuthMe works before you write another "fix" that needs fixing itself.
Another unnecessary "fix" written by someone who just learned what a HashMap is
Let me get this straight, instead of spending 5 minutes learning how to properly configure AuthMe or nLogin (you know, disabling their broken built-in spawn/limbo handling and setting up a proper first spawn), you wrote a whole plugin with around 1000 lines of spaghetti code to duct-tape the symptoms?
A properly configured AuthMe or nLogin already handles this perfectly. The only "edge cases" you're fixing are the ones caused by people who can't read config files.
This plugin likely causes more server load than most plugins with 20k lines of code, because unlike those, yours isn't optimized. Just because it has ~1000 lines doesn't mean it's lightweight, it means you're doing 10 things wrong in every line instead of 1 thing right.
Here's a radical idea: learn how AuthMe works. Disable its limbo. Set spawn-teleport-after-login correctly. Use firstspawn world. Done. Zero extra plugins. Zero extra lag. Zero teenager-tier coding disasters.
But hey, nice job convincing noobs that they need this. Gotta respect the hustle, if not the skill.
ВТФ НЕТ ПЕРЕВОДА НА РУССКИЙ ЯЗЫК ВТФ ВТФ НЕТ ПЕРЕВОДА НА РУССКИЙ ЯЗЫК ВТФ ВТФ НЕТ ПЕРЕВОДА НА РУССКИЙ ЯЗЫК ВТФ ВТФ НЕТ ПЕРЕВОДА НА РУССКИЙ ЯЗЫК ВТФ ВТФ НЕТ ПЕРЕВОДА НА РУССКИЙ ЯЗЫК ВТФ ВТФ НЕТ ПЕРЕВОДА НА РУССКИЙ ЯЗЫК ВТФ