EmakiAttribute | Full-Pipeline RPG Combat with 43 Attributes icon

EmakiAttribute | Full-Pipeline RPG Combat with 43 Attributes -----

Complete RPG attribute and combat system — crits, penetration, dodge, block, elemental damage, all i



EmakiAttribute 3.2.0
◆ EmakiAttribute 3.2.0 ◆
Combat Pipeline Cleanup and Condition Schema Refresh
A combat-focused release that tightens condition parsing, stabilizes vanilla attribute sync, and cleans up message flow

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✦ Highlights ✦

  • ◆ Damage calculation now delegates recovery handling, message dispatch, and synthetic-damage dispatch to dedicated services instead of keeping everything inside one large calculation path.
  • ◆ PDC condition files now use conditions as the only supported schema; the old checks syntax is rejected as an unsupported field.
  • ◆ Condition validation is stricter now, so unsupported fields and invalid condition entries surface clearer schema feedback.
  • ◆ Vanilla attribute synchronization no longer depends on getKeyOrThrow, which fixes startup issues on Leaf or similar Spigot-compatible runtimes.
  • ◆ The default combat balance config now uses spell_crit_rate and spell_crit_damage instead of the old magic_crit naming.
  • ◆ Preview and debug output gained clearer labels, including explicit name labeling in preview messages.

◆ Upgrade Notes ◆

  • ◆ Migrate custom PDC condition files from checks to conditions. Compatibility reading no longer exists.
  • ◆ Rename any custom magic_crit_rate or magic_crit_damage references to spell_crit_rate and spell_crit_damage to stay aligned with the current default resources.

----------, Apr 24, 2026
Resource Information
Author:
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Total Downloads: 154
First Release: Mar 29, 2026
Last Update: Jun 16, 2026
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All-Time Rating:
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