ControlMobs - Changelog
All notable changes to this project will be documented in this file.
[2.0.0] - Major Update
Added
- 20+ New Boss Abilities:
- Meteor Strike - Rain meteors from the sky
- Life Drain - Steal health from targets
- Chain Lightning - Jump lightning between players
- Teleport - Blink with blindness effect
- Shield - Invulnerability barrier
- Gravity Trap - Launch players upward
- Arrow Rain - Volley of arrows
- Clone - Summon illusion copies
- Fireball Barrage - Multiple explosive fireballs
- Freeze - Ice immobilization effect
- Earthquake - Ground pound with knockup
- Poison Cloud - Lingering poison aura
- Beam Attack - Continuous damage beam
- Summon Ride - Mount and control creatures
- Explosion - Self-destruct ability
- Blind - Vision impairment effect
- 5 New Boss Types:
- FireLord - Fire/Earth elemental boss
- IceColossus - Frozen ice giant
- ShadowWraith - Dark shadow assassin
- GuardianSentinel - Mechanical guardian
- NatureGuardian - Forest protector
- Friendly Mob System:
- Toggle friendly mob attacks on/off
- Toggle friendly mob protection on/off
- Per-mob custom settings
- Protection status commands
- Customizable denial messages
- New Commands:
- /cmobs friendly attack [on/off]
- /cmobs friendly protect [on/off]
- /cmobs friendly status
- /cmobs stats [player]
- /cmobs bosslist
- /cmobs bosskill <boss>
- New Mob Features:
- Fire aura damage
- Ice aura slowing
- Speed boost aura
- Explosion on death
- Minion spawn on death
- Glowing effect toggle
- Custom name colors
Changed
- Completely rewritten BossManager for better performance
- Improved ability cooldown system
- Enhanced phase transition effects
- Better particle and sound effects
- Updated to Spigot/Paper 1.20.4
- Migrated to Java 17
Fixed
- Various particle compatibility issues
- Potion effect type compatibility
- Mob equipment cloning errors
- Entity targeting issues