Kits & Crates + icon

Kits & Crates + -----

Highly Customizable Kits & Animated Crates



0.3.0 RELEASE
Current Build — “Polish + Systems Expansion”

To sum it up - The Release is SICK - Test it out!

  • Block Crates added (world placed): physical crate blocks that can be placed in the world (not just GUI crates).
  • Counters on Block Crates: optional uses/availability counter display on/above the crate so players immediately understand the state.
  • Keys added: optional key requirement for crate openings (clean UX, key templates, configurable behavior).
  • Reveal Styles + Reveal Effects: expanded reveal system so the “reward moment” is customizable (style + theme/effects).
  • Pages of animations/effects: large library of opening/reveal animations + effect options to pick from (not one hardcoded flow).
  • Crate open FX expanded: improved sound/particle control during opening + on win (plus ambient FX for world crates where enabled).
  • Layered containers supported: nested/contained reward pools so crates can be layered (not flat loot tables only).
  • Editor polish pass: clearer indicators, cleaner flow, faster iteration (edit → test → adjust).
  • Protected opening sessions reinforced: openings remain “safe” from accidental interruption mid-animation.
Quality / Defaults Update
  • Better defaults: sensible default reveal style/theme + opening feel out of the box (so it looks good even before customizing).
  • Picker libraries added: curated sound/particle selections so staff aren’t guessing enum names.
  • Theme Packs added (kits menu): built-in /kits menu theme packs for fast UI consistency (apply without rebuilding menus from scratch).
  • Config + messages cleanup: clearer settings + more consistent wording (where applicable).
Initial Release — “Kits + Crates Baseline”
  • GUI-first kit editor: create/edit kits in-game (icons, names, contents, permissions).
  • Crate reward pools: per-entry % chance rewards + clear reward structure.
  • Animated crate openings: premium-feel opening flow with protected sessions.
  • Reward Actions: optional actions per reward entry (commands / sounds / particles).
  • Editor UX: indicators and layout designed for fast iteration.
  • 1.21.x focus: built for modern Paper/Spigot servers.
----------, Jan 21, 2026
Resource Information
Author:
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Total Downloads: 133
First Release: Jan 15, 2026
Last Update: May 17, 2026
Category: ---------------
All-Time Rating:
3 ratings
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