Rewrote 2 version updates, added and fixed features
Everything from here can be edited in config.yml Added (Boundary visualization, weekly resets are modular)
Modular boundary visualization modes (ON / REDUCED / OFF) with safe task cleanup.
Reinforcement optimization: per-tick spawn limiter, queued spawns around the capturing player, smarter targeting, and cleanup on cancel.
Dynmap infowindow now fully localizable and template-configurable (HTML-friendly placeholders, item payout placeholder).
Weekly reset system (configurable day/time) that neutralizes points and flags a configurable first-capture bonus.
Hourly reward mode selector (STATIC vs DYNAMIC range) alongside existing daily/hourly scheduling.
Fixed/Changed
/capturepoint deletezone now requires an explicit CONFIRM and actually removes zones from saved data.
Capture point saving no longer skips empty datasets, preventing deleted zones from respawning.
Boundary auto-visualization respects config modes and cancels tasks when disabled.
(Rewrote last 2 version updates completely, 1.0.4 and 1.0.5)