Added support for Residence (land-protection plugin) (thanks to @lim114514)
Turrets will now give knockback to entities it hits
Pressure Vents are now functional
Windmills now work faster when it's raining
Windmills now stop working if obstructed by blocks
Windmills now damage entities that stand in its way
Windmills now operate at full speed in flat worlds
Windmills now display "RPM" instead of "Efficiency"
Windmills do not generate RF anymore, but mechanical energy that generators convert to RF
Added Steam as a fluid type
Added Shaft item, used in crafting recipes
Removed Coal Generator
Redesigned Windmill, Pressure Vent, Fluid Pipe
Added sounds to Ore Crusher and Pressure Vent
Added recipes for Energy Cable, Windmill, Shaft
Structures that don't exist anymore, or an addon that provides them is not loaded, will now load as "Unknown Structures" that can be removed with hammer
Structure holograms now glow at night
Fixed Pressure Vent being in wrong category in /torus browse
Fixed model loader attempting to update non-existing files to 0.5.2 format
Fixed model spawning errors preventing other structures from loading
Fixed Wire Connectors loading wire positions as unsigned bytes
Fixed update checker running on the main thread
Fixed invisible Pumps on 1.21.8+
Renamed id_map.dat to structures.dat
Resource pack changes:
Added textures for Pressure Vent and Shaft
Fixed Iron Nugget using Iron Ingot as fallback texture
Read before upgrading from 0.6.3 Please backup your worlds and /plugins/Torus directory. I've done a lot of testing and things worked fine for me but just in case! Many things changed since the last update.