BodyHealth⚡Locational Health & Damage for Minecraft⚡Free & Open-Source icon

BodyHealth⚡Locational Health & Damage for Minecraft⚡Free & Open-Source -----

Simulate health per body part | highly customizable | scriptable effects | raytracing | API & Addons



v4.2.0 (1.21+)
Added
  • use-transient-modifiers, a new config option that, when enabled, uses attribute modifiers that are discarded when your server shuts down, so they can never persist.
  • ATTRIBUTE_MODIFIER, a new built-in effect for adding attribute modifiers to players.
  • More safety measures to ensure that attribute modifiers never stay, even when not transient.
  • apply-potion-effects-repeatedly, a new config option that, when enabled, applies potion effects from the POTION_EFFECT effect repeatedly, like a beacon would, instead of using infinite-duration effects.
  • A system that reliably detects world changes on Folia-based server software to apply HUD visibility correctly.
  • PREVENT_HOLD, a new effect that prevents players from holding items in a given hand.
  • Many new settings related to health regeneration. You can now make part health regenerate separately from vanilla health, but in the same way, even draining hunger if that is what you want. Regenerating health in your sleep is now also supported.
  • New API methods for healing players with a precise amount and for checking whether a player is able to hold an item in a given hand.
  • A new subcommand, /bodyhealth addon <info/list/reload/enable/disable/load/unload> [...], for managing addons while the server is running.
  • A new optional argument to the SOUND effect that allows you to make the sound global, so all nearby players can hear your heartbeat or whatever you do with it.
  • PARTICLE, a new effect that allows you to spawn particles, like red dust around your hand to make it look like it's bleeding.
  • A new wiki page that explains every effect in more detail: https://github.com/Mitality/BodyHealth/wiki/Effects
  • CHANCE, a new effect that allows you to trigger effects based on chance. It also features an optional key argument that allows you to group multiple CHANCE effects together, executing multiple effects based on the same chance/roll (either all effects in a group are run, or none).
  • BODYHEALTH, a new effect that allows you to modify body health values for the affected player, or even for all online players, allowing you to sync everyone's body health.


Improved
  • AddonManager now shows a stacktrace when enabling an addon fails.
  • Accuracy of damaged-by-block calculations. BodyHealth now correctly determines whether both of your feet are touching a damaging block, or just one.
  • The primary config file's formatting to be more aesthetically pleasing and easier to comprehend.
  • Debug messaging now only logs important and non-verbose messages in non-verbose mode.


Fixed
  • Instructions for ItemsAdder users showing incorrect paths in config.yml.
  • Custom 3rd party effects not registering.
  • BetterHud sometimes being reloaded twice by BodyHealth.
  • DELAYED and REPEATING effects not working on Folia-based server software.
  • Resource pack being shown as incompatible on recent Minecraft versions.
  • A few inaccuracies and code style related issues.
----------, May 19, 2026
Resource Information
Author:
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Total Downloads: 3,900
First Release: Oct 2, 2024
Last Update: May 19, 2026
Category: ---------------
All-Time Rating:
15 ratings
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