Added check when equipping items to animals on 1.21+ servers (CatTeaA)
Fix for an issue when selling residence and balance check was done on residence owner and not the buyer which prevented residences being sold if owner didn't had required amount. This didn't cause any issues with money transfer in particular, it only denied some of the transactions
Fix potential NPE from mod-added mobs on NeoForge servers (CatTeaA)
Additional fix for modded servers when it comes to entity handling (killerprojecte)
Fixed bypassing water/lava placement at Residence edges by interacting with waterlogged blocks while sneaking (CatTeaA)
Iceform no longer overrides snowtrail (CatTeaA)
Fix for an issue where player could enter residence while riding a horse on Folia type servers
Fix for residence remaining marked as main one when its being removed causing some inconsistencies of players having main residence which no longer exists
New placeholders
%residence_ownername_[resName]% - prints defined residence owner name
%residence_user_main_name% - prints users main residence name
%residence_user_main_owner% - prints users main residence owner name, which could be different incase residence is being rented
Fix for WorldEdit and FastAsyncWorldEdit plugins not working for residence saves and restoration. Now it will save up to 3 files for each residence if backup flag is set, it still restores the last recorded one, but will allow for some fallbacks to older versions if something went wrong or you simply want older version
Added two new commands for simpler schematics handling /res save (resName) and /res restore (resName), while restore command will list all save files you can choose from to be restored from for that particular residence. These commands are not accessible for regular players and should not be given access too, its only for staff members who knows what they are doing. So now you can make quick residence backups for future restoration if needed.