This update focuses heavily on customization and overall progression balance.
Simply drop the plugin into your plugins folder and restart the server — a fully generated lang.yml will now appear automatically.
Almost every aspect of LevelCraft can now be customized:
• Messages
• GUI buttons
• Titles
• Rank paths
• Milestone names/descriptions
• Forge text
• Character cards
• Progression wording
• And much more
No more hardcoded text.
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⚔ Combat Scaling Improvements
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Combat progression has been completely rebalanced to feel far more impactful throughout progression.
Combat levels now provide:
• Flat bonus damage scaling
• Percentage-based damage scaling
• Much stronger late-game progression
Current scaling examples:
• Lv.10 → +30% Damage
• Lv.25 → +75% Damage
• Lv.50 → +150% Damage
Additional flat damage is also applied per level.
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⚒ Rarity & Stat Rebalance
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Equipment rarity progression has been heavily adjusted.
Previously, Mastercraft gear could appear far too early with poorly balanced stat rolls. The entire rarity/stat system has now been tuned for healthier progression.
Changes include:
• Improved stat rolling
• Better rarity scaling
• More meaningful item upgrades
• Early-game balance improvements
• Combat progression now feels rewarding at all stages
Example:
Lv.15 Combat users should no longer feel like upgrades only provide “+1 damage”.
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Blood Effects System Added
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A new optional blood system has been added for additional combat visuals and immersion.
Supports:
• Mob blood effects
• Player blood effects
• Config toggles
• Admin command toggles
Config Path:
Code (Text):
Mob-Scaling:
Max-Lvl: 100
Distance-Lvl-Up: 50
BloodEffects:
Mobs: true
Player: true
Be sure to add those lines corrected spaced into your config and reboot server/reload config
Admin Commands:
/lc admin blood mobs <on/off/toggle>
/lc admin blood players <on/off/toggle>
/lc admin blood all <on/off/toggle>
More updates coming soon.
Forge your path. Master your craft. Become legend.