[ + ] Added an option to define the update time of each menu. "update_interval: 15"
example:
Code (YAML):
open_command
:
"stats"
open_requirements:
type
:
"has_permission"
permission
:
"mapmenu.times"
deny_actions
:
-
"[message] &cYou do not have permission to do this action"
update_interval
: 15
layers:
background:
type
:
"background"
texture
:
"examples/forest.png"
title:
type
:
"text"
text
:
"&a.----[Player Stats]----."
position
:
"[3, 2]"
stats:
type
:
"text"
text:
- "&ePlayTime
:
&f%statistic_time_played%"
-
"Xe7e5Mined diamonds: &f%statistic_mine_block:diamond_ore%"
-
"&#d988e7Jumps: &f%statistic_jump%"
- "&cDeaths
:
&f%statistic_deaths%"
- "&4Kills
:
&f%statistic_player_kills%"
-
""
-
" &0aFirst join:"
-
" &f%player_first_join_date%"
position
:
"[0, 52]"
miniskin:
type
:
"chibi"
position
:
"[2, 12]"
texture
:
"%mapmenu_player_skinurl%"
displaynane:
type
:
"text"
position
:
"[28, 12]"
text
:
"%player_displayname%"