New Features:
- Participation Rewards:
→ Players dealing at least the configurable minimum damage can receive participation rewards.
- Separate Damage Thresholds:
→ Set independent min-damage for participation rewards and ranking thresholds.
- Last Hit Rewards:
→ Detects the player who dealt the final hit.
→ Allows separate rewards for the last hitter.
→ Last hitter must also reach minimum damage threshold to qualify.
- Top N Rewards:
→ You can now define top-6, top-7, … up to top-N ranks.
- Discord Webhooks Per Mob:
→ Each boss can have unique spawn/death webhook URLs, icons, and message formats.
→ Fixed issue where death notifications were not sent.
Code (YAML):
tracked-mobs:
EliteSkeleton:
display-name
:
"&c&lElite Skeleton"
announcement
:
-
""
-
"&c&lElite Skeleton &7has appeared at &f{location}!"
-
"&c&lElite Skeleton &7has appeared at &f{location}!"
-
""
respawn:
enabled
: true
time
: 300
rewards:
top-1
:
-
"give {player} diamond 5"
-
"eco give {player} 5000"
top-2
:
-
"give {player} diamond 3"
-
"eco give {player} 3000"
top-3
:
-
"give {player} diamond 2"
-
"eco give {player} 2000"
top-4
:
-
"give {player} diamond 1"
-
"eco give {player} 1000"
top-5
:
-
"eco give {player} 500"
participation-reward:
enabled
: true
min-damage
: 200
commands
:
-
"give {player} diamond 1"
lasthit-reward:
enabled
: true
min-damage
: 200
commands
:
-
"give {player} diamond 1"
Discord Webhook
Code (YAML):
discord:
webhook:
enabled
: true
webhooks:
boss1:
spawn:
enabled
: true
url
:
"https://discord.com/api/webhooks/xxx/yyy"
content
: |
Boss **{mobname}** has spawned at **{location}**!
:dollar: <@&1363465401576460408>
death:
enabled
: true
url
:
"https://discord.com/api/webhooks/xxx/zzz"
content
: |
Boss **{mobname}** was killed by **{killer}**!
boss2:
spawn:
enabled
: false
death:
enabled
: true
url
:
"https://discord.com/api/webhooks/aaa/bbb"
content
: |
Boss **{mobname}** died!
Note:
:dollar: is the Discord emoji.
<@&1363465401576460408> is the role ID to ping.
You can configure separate webhooks for each boss.