Complete Rebrand: SimonSays to RedGames
SimonSays has been completely rebranded to
RedGames! This major update brings a fresh identity along with significant new features, games, and improvements.
• All commands now use
/redgames (aliases: /rg, /simonsays, /ss)
• All permissions updated to
redgames.*
• PlaceholderAPI identifier changed to
redgames
• Config folder renamed to
plugins/RedGames
Your player data (stats, tokens, ranks) will automatically migrate on first launch. No manual steps required!
New Games Hub
A unified interface for browsing all game types via
/rg hub:
• Browse Solo Arcade and Multiplayer games in one place
• View your stats (tokens, points, rank) at a glance
• Fully configurable layout via games-hub.yml
Difficulty Selection System
Every arcade game now supports
Easy,
Normal, and
Hard difficulties with reward scaling:
•
Easy - 0.5x rewards, more time, simpler puzzles
•
Normal - 1.0x rewards, standard settings
•
Hard - 2.0x rewards, less time, greater complexity
Players select difficulty via a GUI before each game starts.
New Solo Arcade Games (+5)
Five brand new single-player puzzle games have been added:
•
Memory Match - Classic memory card game. Flip cards to find matching pairs before time runs out. Grid sizes scale from 3x2 to 4x4 based on difficulty.
•
Lights Out - Toggle lights to turn them all off. Clicking a light also toggles adjacent lights! Grid sizes scale from 3x3 to 5x5.
•
Sliding Puzzle - Classic tile-sliding puzzle. Rearrange numbered tiles in order. Grid sizes scale from 3x3 to 5x5 based on difficulty.
•
Color Sort - Sort colored items into matching tubes. Move items between tubes to group matching colors together. Scales from 3 colors/5 tubes to 6 colors/8 tubes.
•
Whack-a-Mole - Classic arcade action. Click moles as they pop up before they hide. Golden moles worth 3x points! Mole speed and score targets scale with difficulty.
Each mode includes full config support in
/games/arcade/.
New Multiplayer GUI Games (+4)
Four new competitive multiplayer games join Present Pick:
•
Hot Potato - Pass the hot potato before it explodes! Click to pass to another player. When the timer expires, the holder is eliminated. Last player standing wins.
•
Memory Pattern - Simon Says-style memory game. Watch the pattern, then repeat it. Pattern length increases each round. Last player standing wins.
•
Musical Chairs - Classic party game. Music plays, players compete for chairs. One chair removed each round. Last sitting player wins.
•
Reaction Grid - Multi-player reaction competition. Click highlighted squares as fast as possible. Fastest reactions win.
All multiplayer games support difficulty selection with reward scaling, and include full config support in
/games/multigui/.
New Action Types (+13)
Thirteen new action challenge types have been added to the in-world Action game:
Farming: HARVEST_CROP, PLANT_SEED
Buckets: BUCKET_FILL, BUCKET_EMPTY
Animals: SHEAR, BREED, RIDE_ENTITY
Combat: SHOOT_CROSSBOW, TAKE_DAMAGE
Projectiles: THROW_EGG, THROW_ENDER_PEARL
Interactions: RING_BELL, COLLECT_HONEY
These join the existing action types: BREAK_BLOCK, PLACE_BLOCK, CRAFT_ITEM, SMELT_ITEM, ENCHANT, KILL_ENTITY, TAME_ENTITY, SHOOT_BOW, FISH, TRADE_VILLAGER, CONSUME_ITEM, DROP_ITEM, JUMP, SNEAK, SWIM, THROW_SNOWBALL, and MULTI_ACTION.
Bug Fixes
•
Boss Bar Timer Isolation - Fixed critical bug where timers conflicted when running arcade games during chat games. Solo arcade, multiplayer GUI, and chat games now use independent timer systems.
Game Count Summary
| Category |
Count |
| Chat Games |
14 |
| Solo Arcade |
5 |
| Multiplayer GUI |
5 |
| Action Types |
30 |
| Total Game Modes |
24 |
Updating to 2.0 is simple:
1. Drop the new jar into your /plugins folder
2. Delete your old /plugins/SimonSays folder (optional - migration is automatic)
3. Restart your server once
4. Your player data will migrate automatically
Thank you for your continued support!
If you have suggestions or want to share how your players enjoy RedGames, feel free to reach out anytime.