[CENTER][SIZE=5][B][COLOR=#4CAF50]MobTag v2.0.0 — The Big Update[/COLOR][/B][/SIZE][/CENTER]
MobTag v2.0.0 — The Big Update
✨ New Features
Settings GUI — /mobtag now opens an in-game menu where each player can toggle mob tags, player tags, and damage indicators for themselves
Player health tags — optionally show health tags above players, with their own separate format, height, and display range
Damage indicators — floating damage numbers pop up when a mob takes damage, with configurable motion (UP/DOWN/FORWARD/RANDOM/NONE), fade-out, crit format, and show-on-players option
Damage animations — tags flash red and bounce when the mob is hit (configurable)
Tag scale — configurable size for packet-based tags
Bedrock support — separate Java/Bedrock height offsets, with Bedrock detection via Floodgate or username prefix
Update checker — notifies you in console when a new version is available
LOOKING_AT visibility mode — only the player looking at the mob sees the tag (thanks to SawaPlayGO)