What's New
Wartime Block Controls
Servers can now configure separate block lists for wartime — specifying which blocks are placeable, breakable, and interactable during active conflicts. This gives admins much finer control over PvP dynamics without touching normal gameplay.
Fence Gate Access
The nonMembersCanInteractWithDoors config option now also applies to fence gates, closing a long-standing gap in access control behavior.
Horse Despawn Fix
Spawn blocking in claimed land has been scoped to hostile mobs only, preventing tamed horses and other passive mobs from despawning when players relog inside a claim.
Under the Hood
- Removed the Ponder dependency; utility functions are now inlined, trimming an external dependency from the project.
- Expanded unit test coverage for the core faction system.
- Added a database querying guide covering direct DB access for both Docker and VM setups.
- Repository aligned with DPC conventions for consistency across Dans-Plugins projects.