Medieval Factions
v5.7.0 delivers a substantial set of improvements focused on stability, configuration flexibility, and faction management, alongside updates for the latest Minecraft version.
This release introduces
leaderless faction support, expanded
force/administrator command capabilities, and new
world-based claim blocking options, giving server operators more control over how factions behave across different worlds. Protection logic has been tightened with fixes for locked chest hopper bypasses and updated handling for new potion effects and copper golems.
On the technical side, v5.7.0 includes multiple
stability and reliability fixes, such as resolving NullPointerExceptions, improving concurrent gate save handling, and removing outdated territory item pickup/drop restrictions. Development and deployment workflows have also been enhanced with automated JAR publishing, improved documentation, and updated SpigotMC source-of-truth content.
Highlights
- Leaderless faction support with operator management commands
- World-based claim blocking configuration
- Fixed double-chest hopper bypass and protection edge cases
- Improved faction flag commands with force permissions and refactoring
- Test server updated to Minecraft 1.21.11
- Comprehensive in-repository documentation added
- Automated JAR publishing to GitHub Packages
Special thanks to
@AmethystWyrm for their first contribution to the project.
For a complete list of changes, see the
Full Changelog:
v5.6.1...v5.7.0