CommandBridge icon

CommandBridge -----

Connect all your servers together and bridge commands across your entire Minecraft network.



Release Notes:
this update adds a public developer API for third-party plugins, hardens auth security,
and fixes a bunch of stability issues across the board.

so whats new:

developer API
  • new `api` module for third-party plugin integration, available on maven central
  • typed message channels via `CommandBridgeAPI.channel(Class)` with send, request, broadcast, and listen
  • delivery conditions on senders: `requirePlayer(UUID)` to gate on player presence, `whenOnline(UUID)` to queue until the player connects
  • server lifecycle events via `onServerConnected` and `onServerDisconnected` (proxy only)
  • connection state tracking via `onConnectionStateChanged` (all platforms)
  • player locator service for resolving which server a player is on (proxy only)
  • `CommandBridgeProvider.get()` and `CommandBridgeProvider.get(Class)` to obtain the API instance
  • proxy-only methods return `Optional<Subscription>` instead of raw `Subscription`, returning `Optional.empty()` on backends
  • full JDK-style JavaDocs across all API types
  • hardened auth flow with constant-time HMAC comparison to prevent timing attacks
  • fixed `AUTH_OK` race condition where messages could be sent before the client processed auth success
  • added reconnect on failed server proof verification
  • operator execution no longer grants wildcard permissions, only explicit ones
  • fixed cooldown being applied before dispatch instead of after
  • fixed MiniMessage tags in error messages not being escaped
  • fixed script reload not being thread-safe
  • fixed player join events firing for already-tracked players
  • fixed polling not being reset on shutdown
  • fixed auth check missing on config reload
  • fixed `Log` varargs handling for single-argument messages
  • fixed config name not being passed to `ConfigManager` in the velocity backend adapter
  • fixed operator permission resolution being inconsistent across platform executors
  • left-aligned all chat UI output and removed pixel-width centering
  • various null guard and stability improvements across dispatch, registration, and player tracking
  • modernized codebase to java 21 idioms
  • rebuilt test suite from scratch with 136 tests across core, velocity, and backends
  • added CI test workflow and testing documentation
  • `RunAs` and `ConnectionState` moved to the `api` package, internal duplicates removed
latest commit: d7f43a1
----------, Apr 2, 2026
Resource Information
Author:
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Total Downloads: 78
First Release: Mar 7, 2026
Last Update: May 25, 2026
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All-Time Rating:
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