CastleGates [Merged into RPGMaker] icon

CastleGates [Merged into RPGMaker] -----

Custom gates | phases | structures | scripting system | Must have for MMO-RPG servers!



v1.1 - First major update
This update breaks the old database, delete it and a new one will be generated. Since it's the first update I will not implement database data bridging to avoid clutter and focus on new features. If you need more help please join the discord.

- Added `unplaceable` option for items: prevents items from being placed, useful for keys (i.e. tripwire hook)
- Fixed a bug where you could place blocks in gate occupied locations
- Fixed compatibility with 1.16.5
- Added toolEquals condition
- Added toolIdEquals condition (the id is the name of the item yaml section)
- Added `restore-original-blocks-on-remove` option to config.yml. Now if you place a gate that removes existing blocks, those blocks will be saved temporarly so that they can be replaced if you decide to remove the gate. keep-blocks-on-remove overrides this feature.

- You can now place blocks against a gate reducing frustration when building your map. Must have the castlegates.build.on.gate permission!

- Completely reworked the gate state and logic and decoupled it from the gate class.

----------, Mar 12, 2026
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Total Downloads: 8
First Release: Mar 8, 2026
Last Update: Apr 26, 2026
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