Command: /setinvuln [nickname] 1/0 - Sets the player's invulnerability value to 0 or 1
Permsission: VillNbtEditor.cmd - Permisson for use command /setinvuln Config:
Code (YAML):
# Cfg VillFixInvulnerable # Coded by Villoni. All questions: t.me/VilloniQ
# If the player changes the world, should the "Invulnerable" value be set? # (The value is set each time the player changes the world.) on_world_change:
enabled: false
# If "True", the value is set to 0 when changing the world set_to_zero: true
# Should I write to the player about setting the value? notify_player: false