MobTag | MythicMobs & PlaceholderAPI support icon

MobTag | MythicMobs & PlaceholderAPI support -----

Display mob health tags above mobs | Fully configurable | PAPI & MythicMobs support




MobTag v2.0.0 — The Big Update
✨ New Features
  • Settings GUI — /mobtag now opens an in-game menu where each player can toggle mob tags, player tags, and damage indicators for themselves
  • Player health tags — optionally show health tags above players, with their own separate format, height, and display range
  • Damage indicators — floating damage numbers pop up when a mob takes damage, with configurable motion (UP/DOWN/FORWARD/RANDOM/NONE), fade-out, crit format, and show-on-players option
  • Damage animations — tags flash red and bounce when the mob is hit (configurable)
  • Tag scale — configurable size for packet-based tags
  • Bedrock support — separate Java/Bedrock height offsets, with Bedrock detection via Floodgate or username prefix
  • Update checker — notifies you in console when a new version is available
  • LOOKING_AT visibility mode — only the player looking at the mob sees the tag (thanks to SawaPlayGO)
Command Changes
  • /mobtag — opens the new settings GUI
  • /mobtag admin reload — admin reload (permission: mobtag.admin)
Improvements
  • Tags are now see-through so they no longer block each other
  • Per-player toggles now persist across restarts
  • {name} now correctly shows player usernames on player tags
  • bStats charts for display mode, visibility mode, and PacketEvents usage
  • Various performance and stability improvements
New Soft Dependencies
  • PacketEvents (smooth tags)
  • Floodgate (Bedrock detection)
Thank you to everyone using MobTag! Please leave a review if you enjoy it.
----------, Jun 8, 2026

v1.0.3 Changelog:

- Added new LOOKING_AT visibility mode — only the player currently looking at the mob sees the tag (thanks to SawaPlayGO for the contribution!)
- Added looking-len config option to control the max look distance
----------, Jun 8, 2026

  • Added PacketEvents support for smooth, lag-free mob health tags (TextDisplay-based)
  • Added new display-mode config option: AUTO, PACKET, or ARMORSTAND
  • Added PacketEvents as a soft-dependency — uses TextDisplay instead of ArmorStands when installed (ArmorStand is the fallback if PacketEvents is not present)
  • TextDisplay tags now mount as passengers on mobs for perfectly synced movement
  • Tags are now properly per-player — each player sees their own tag independently
  • Added text shadow on packet-based tags for better readability
  • Fixed /mobtag reload not reloading some of the config sections
  • Fixed mob tag holograms being laggy and stuttering when mobs are moving
  • Various performance improvements
----------, Jun 4, 2026

v1.0.1 Changelog:

- 26.1.X Support
- Added per-entity-type custom tag formats in config (e.g. bosses can have their own tag style)
- Added /mobtag toggle command — players can hide/show health tags, persists after relog
- Added bStats integration
- Bug fixes and improvements
----------, May 30, 2026

Resource Information
Author:
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Total Downloads: 33
First Release: May 30, 2026
Last Update: Jun 8, 2026
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