Kits & Crates + is a modern, in-game editor for building kits and reward crates without living in config files.
Create loadouts, build crate reward pools, and control exactly how rewards are delivered — including optional “reward actions” like commands, sounds, and particles.
It’s also built to go beyond “just opening a GUI crate” — you can run a fully polished reveal system, pick reveal styles + effects, require keys, and even use placeable world crate blocks with visible counters and effects.
Built for fast iteration, clean menus, and modern 1.21.x servers. Thousands of ways to customize!
Built-in /kits theme packs (apply in-game) for fast server-wide UI consistency
Quick Start
Drop the jar into /plugins and restart.
Open the editor menu.
Create a Kit (add items, set a name/icon).
Create a Crate (add rewards, set chances, add optional actions).
(Optional) Set a reveal style/effect + theme so opening “feels premium” by default.
(Optional) Enable keys and/or block crates for a world-based opening flow.
Test open a crate and verify animation + reveal + payouts.
Commands & Permissions Moved to the Documentation Section ABOVE!
Does it require a database? No — it’s designed to be simple to deploy and GUI-driven.
Can I edit configs manually? Yes. The editor is the primary workflow, but file edits are supported. After manual edits, use your plugin reload flow (if enabled) or restart.
Crate openings can’t be interrupted? Crate opening sessions are designed to prevent accidental closure/interruptions during an animation.
Does it support keys + block crates? Yes. Keys can be required, and crate blocks can be placed in-world with optional counters + effects (depending on your server flow).
Support DISCORD LINK FOR ALL DISCUSSION & QUESTIONS If something breaks,
include:
• server version (Paper/Spigot + build) • plugin version • steps to reproduce • console errors.
You can also preview behavior on:
mcwar.co