- Added NPC Emotes as part of our Cosmetic Module
- Added support for modern Custom Model Data for icons
- Added PERSIST_COLORS_ON_UNLOAD option to ColoredFire Module
- Added per-waypoint HUD overrides & new WaypointTextStyle Option
- Fixed lunar users not being detected by Apollo on Velocity
- Sync Lunar Client Mods & Options
- Added Cosmetic Module as a Private Module
- Added the ability to use custom player skulls in Cooldown Module
- Overhauled Stopwatch Module to match current Lunar Client mod
- Sync Lunar Client Mods & Options
- Added Server Links Module
- Added InstalledMods API to Mod Setting Module
- Added serverbound & roundtrip packets to lightweight integrations
- Improved Team Module by making certain fields optional
- Updated Cooldown Module to match the new Cooldown Mod
- Added CooldownStyles to Cooldown Module
- Sync Lunar Client Mods & Options
- Added Crystal Optimizer to the Server Rule Module
- Improved the way analytic errors are handled
- Fixed ApolloPlayerAttackEvent not firing the correct event
- Sync Lunar Client Mods & Options
- Added the ability to hide item tooltips to the Inventory Module
- Added the ability to hide slot highlights to the Inventory Module
- Glow Module will now default to scoreboard team colors if none is provided
- Packet Enrichment packets now include a packet sender
- Title Module now supports the ability to clear titles on server switch