Boss configuration has been moved from airdrop files to a separate boss.yml file.
The boss stage branch now uses the BOSS_FIGHT;<boss id> format, for example: BOSS_FIGHT;guardian.
Added a flexible boss minion summoning system through the summons section: multiple independent timers, fixed values and min;max ranges, execution limits, alive minion limits, wave chance, lifetime, drop cleanup, and removal after the boss dies.
Minions now support VANILLA and MYTHIC_MOBS providers, health, custom names, glowing, baby mode, effects, spawn radius, and target selection via NONE, BOSS_TARGET, or NEAREST_PLAYER.
Equipment editor: the /hairdrops boss command has been replaced with /hairdrops bossAmmunition. Support for minion ammunition settings has also been added. Old ammunition files should be deleted.